提交历史

作者 SHA1 备注 提交日期
  Alex Szpakowski 60cd1456ea Merged default into minor 11 年之前
  Alex Szpakowski 314a528996 Fixed loading BC4 compressed textures 11 年之前
  Alex Szpakowski b9fd3f3554 Missed one 11 年之前
  Alex Szpakowski 07aba4c147 Added some missing obscure key constants 11 年之前
  Alex Szpakowski f7c0fc1888 Make sure love.window.getMode returns up-to-date information about the window, remove some Mac-specific windowing code now unnecessary with SDL 2.0.2. 11 年之前
  Alex Szpakowski d5096840ba Fixed Canvas:clear not working properly with antialiased Canvases 11 年之前
  Alex Szpakowski a3afb1a9ca Refactored the ImageData decoding/encoding backends a bit 11 年之前
  Alex Szpakowski 55514720a6 Fixed some minor compiler warnings 11 年之前
  Alex Szpakowski ec0f428c4f Cleaned up the code for initializing love.filesystem and the source and save directories a bit 11 年之前
  Alex Szpakowski ecf37320a9 Changed love.graphics.newMesh, Mesh:setVertex, and Mesh:setVertices to default the u,v arguments to 0,0 instead of requiring them 11 年之前
  Alex Szpakowski fe5e7c17e7 Added Body:setUserData and Body:getUserData (resolves issue #853_ 11 年之前
  Alex Szpakowski 94aa39116e Fixed stencils used when an antialiased Canvas is active 11 年之前
  Bart van Strien e92be92900 Add fused and version flags to love manpage 11 年之前
  Bart van Strien c2971f9568 Distribute associations, icons and manpages in the deb package 11 年之前
  Alex Szpakowski 2a19a4444e Allow Fixture:setUserData and Fixture:getUserData to be called in coroutines (resolves issue #850.) 11 年之前
  Alex Szpakowski 31134ada13 Updated changelog 11 年之前
  Alex Szpakowski 6259e38d84 Meshes will now use the smallest integer data type possible for index buffer (vertex map) values, instead of always using 32-bit integer numbers. 11 年之前
  Alex Szpakowski c17cada9e0 Fixed World:getBodyList, World:getJointList, and World:getContactList causing hard crashes instead of Lua errors 11 年之前
  Alex Szpakowski 0e28a9d01b Added a header guard for luasocket's lua.h wrapper 11 年之前
  Alex Szpakowski d07e31370d Added RandomGenerator:getState and RandomGenerator:setState (resolves issue #831.) 11 年之前
  Alex Szpakowski de1f105e40 the AL_SOFT_direct_channels OpenAL extension shouldn't be required for compilation 11 年之前
  Alex Szpakowski 615492540d Added ParticleSystem:setRelativeRotation. If enabled, particle rotations and angles will be relative to their current velocities. 11 年之前
  Alex Szpakowski 4edebe1789 Updated changelog 11 年之前
  Alex Szpakowski e54d771be4 Added love.math.gammaToLinear and love.math.linearToGamma for converting RGB color values from the sRGB color-space to linear and vice-versa. 11 年之前
  Alex Szpakowski 823b1babc8 Specifying the srgb window flag should now cause it to fall back to srgb=false in all situations if an srgb-capable system framebuffer isn't supported, instead of failing to create the window 11 年之前
  Alex Szpakowski b625bb6624 moved Mesh:setWireframe to love.graphics.setWireframe (affects all draws until it's disabled.) 11 年之前
  Alex Szpakowski ce4fdf4ac9 Added sRGB (gamma-correct) support for Images, Canvases, and the main screen. 11 年之前
  Alex Szpakowski 9e746c56fa love.graphics.getBlendMode no longer does several glGetInteger function calls 11 年之前
  Alex Szpakowski 40242689b1 Fixed rendering to multiple canvases, removed some redundant OpenGL calls when switching between canvases 11 年之前
  Alex Szpakowski 2a4d47e614 Added a missing newline to a print statement 11 年之前