Commit History

Author SHA1 Message Date
  Alex Szpakowski 621fb24ba1 Require stencil=true to be specified in setCanvas if stenciling is used while a Canvas is active and there is no custom stencil buffer. 8 years ago
  Alex Szpakowski 7161d600b7 Add mipmapping support to Canvases. 8 years ago
  Alex Szpakowski a0ef2ac28b Add Depth compare / shadow sampler support. Officially this is only supported in glsl3 shaders. 8 years ago
  Alex Szpakowski 018a3831cb Add a new “stencil8” pixel format for Canvases (resolves issue #1003). 8 years ago
  Alex Szpakowski 66b299822a Array textures can be easily drawn without a shader (resolves issue #1111). 8 years ago
  Alex Szpakowski 73fd45558b Implement Array, Cubemap, and Volume texture types (issue #1111). 8 years ago
  Alex Szpakowski 3616470a0a Move love.graphics Image wrapper code out of the opengl subfolder 8 years ago
  Alex Szpakowski abb72cb813 Happy new year! 🥂 8 years ago
  Alex Szpakowski f12596dd19 More code restructuring. 8 years ago
  Alex Szpakowski d26002f5cc Revamped and streamlined retina / high-DPI support (resolves issue #1122). 8 years ago
  Alex Szpakowski 0d2e08baff Implement automatic batching for points, lines, shapes, and images/quads. 8 years ago
  Bart van Strien 7bd3581a52 Merge dynamiccore2 into minor 8 years ago
  Alex Szpakowski 0a3adc0839 Unify pixel format enums for ImageData, CompressedImageData, and Canvas into a single PixelFormat enum. 8 years ago
  Bart van Strien 24a7a3d367 Merge minor into dynamiccore2 8 years ago
  Alex Szpakowski 9d2ee6d909 Shader uniforms keep their values after love.window.setMode (resolves issue #1174). 8 years ago
  Bart van Strien d967a755e5 Make love::Type handle type names 8 years ago
  Bart van Strien c761202486 Build type information on first use (load-time), instead of using a hardcoded list 8 years ago
  Alex Szpakowski 14f1afa446 Reduce redundant glActiveTexture calls. 8 years ago
  Alex Szpakowski d1c5edd792 Prevent redundant glBindBuffer calls. 8 years ago
  Alex Szpakowski b8b670e0ae Simplify Drawable code 8 years ago
  Alex Szpakowski d50cf0ac4a Prevent linear filtering on RGBA32F images when the system doesn't support it. 9 years ago
  Alex Szpakowski e71f95595c ImageData (and Images loaded from them) now support different data formats. Resolves issue #1048. 9 years ago
  Alex Szpakowski 175c3af10b Updated stb_image to 2.12. 9 years ago
  Alex Szpakowski 7370bd56ce Improved the error message when love.graphics.newImage fails due to CompressedImageData not having all required mipmap levels (thanks Shell32!) 9 years ago
  Alex Szpakowski cf4b409302 Renamed some things. 9 years ago
  Alex Szpakowski abd3c64bc5 Moved another AMD-specific driver bug workaround to the OpenGL Bugs struct. 9 years ago
  Alex Szpakowski 46a2e7b85c Happy new year! 🎉 9 years ago
  Alex Szpakowski 5a98af7e2d ASTC has guaranteed support when OpenGL ES 3.2 is used. 9 years ago
  Alex Szpakowski 6036454a20 Fixed up some code. 9 years ago
  Alex Szpakowski 77998c707d Added the ability to use ASTC compressed textures, when the system supports them. 9 years ago