Commit History

Autor SHA1 Mensaxe Data
  Miku AuahDark 629fc1c581 Android: Use mode a+rwx for directories and a+rw for files in external storage path. hai 1 ano
  Sasha Szpakowski 0089749ad0 metal: work around texture swizzle bug in the github runner VM hai 1 ano
  Sasha Szpakowski 5f97efd402 CI: run metal tests on macOS hai 1 ano
  Sasha Szpakowski 8cba8ce292 tests: remove macOS-specific audio codepath hai 1 ano
  Sasha Szpakowski 7755bf668e CI: use wave backend for OpenAL Soft during tests hai 1 ano
  Sasha Szpakowski a238d5ae2c CI: pull from main branch of love-apple-dependencies hai 1 ano
  Sasha Szpakowski 1e2696b403 improve errors when openal fails to initialize hai 1 ano
  Miku AuahDark 329796d3ba Android: Fix inconsistency issue with t.externalstorage. hai 1 ano
  Miku AuahDark 8cdbeb20b9 Fix compile error from previous commit. hai 1 ano
  Miku AuahDark 4270985df1 Android: Fix missing directories and files with externalstorage when trying to browse it through MTP. hai 1 ano
  Sasha Szpakowski 562de22289 CI: fix jit modules not being uploaded hai 1 ano
  Sasha Szpakowski f3a1535dd0 CI: build for iOS simulator using an Apple Silicon computer hai 1 ano
  Sasha Szpakowski 0b3e5af85f CI: don't build for 32 bit windows hai 1 ano
  Sasha Szpakowski f6613836b9 CI: remove legacy compat build setup for windows hai 1 ano
  Sasha Szpakowski 43ba6c98bd Merge pull request #2057 from learn-more/SDL3 hai 1 ano
  Sasha Szpakowski 58f05eb000 fix incorrect errors when using an integer format ImageData hai 1 ano
  Mark Jansen 09e8830a87 Add support for SDL3 when building with megasource hai 1 ano
  Sasha Szpakowski 3a672387e4 Error if Texture:generateMipmaps is called on an active canvas. hai 1 ano
  Sasha Szpakowski e04b5f931d Move internal auto-generation for canvas mipmaps to high level code. hai 1 ano
  Sasha Szpakowski 8f8260afa5 add a test for auto-generated canvas mipmaps hai 1 ano
  Sasha Szpakowski c5feaa3dfa Fix missing depth formats in love.graphics.getTextureFormats. hai 1 ano
  Sasha Szpakowski 59e18df392 metal: fix varying matrices and arrays. hai 1 ano
  Sasha Szpakowski 4a0e24c415 metal: fix integer pixel formats not claiming support for sampling. hai 1 ano
  Sasha Szpakowski e1cad5500f fix test... hai 1 ano
  Sasha Szpakowski b547321179 tests: use a better-supported canvas format for IO test, and turn off blending hai 1 ano
  Sasha Szpakowski 1f0f2a0781 vulkan: fix detection of linear filter support for pixel formats hai 1 ano
  Sasha Szpakowski e92df0a231 vulkan: fix shader creation when using a varying matrix. hai 1 ano
  Sasha Szpakowski 93c26ed25a add a graphics test for some shader IO variables hai 1 ano
  Sasha Szpakowski 4b3fdc2317 vulkan: fix a crash in the error screen hai 1 ano
  Sasha Szpakowski 111bbde32d vulkan: fix shaders with int vertex attributes when nothing using that attribute is drawn. hai 1 ano