Commit History

Author SHA1 Message Date
  Sasha Szpakowski 62ac858f30 Initial source code support for SDL3. No build system support. 1 year ago
  Sasha Szpakowski 8872497561 graphics: handle default textures in high level code. 1 year ago
  Sasha Szpakowski 343d192f10 Compressed texture formats have explicit sRGB variants 1 year ago
  Sasha Szpakowski 9eec1754e7 opengl: fix clearing the depth buffer. 1 year ago
  Sasha Szpakowski 5dc7b7d05b remove some redundant OpenGL API calls when clearing Canvases 1 year ago
  Sasha Szpakowski b8cbb62bc3 opengl: scissor and color mask no longer affects love.graphics.clear. 1 year ago
  Sasha Szpakowski 2178b634c8 Add functions for indirect draws and compute dispatches. 2 years ago
  Sasha Szpakowski defe811f62 Allow creating a mipmapped texture with less than the full mip range. 2 years ago
  Sasha Szpakowski 9edae19d74 Merge branch 'main' into 12.0-development 2 years ago
  Sasha Szpakowski 592c306276 Fix images with mipmaps when ANGLE is used with an AMD gpu. 2 years ago
  Sasha Szpakowski f6cdbdc868 Merge branch 'main' into 12.0-development 2 years ago
  Sasha Szpakowski c823dbca96 Update copyright year for 2023 2 years ago
  Matt Durgavich c441797976 Prefer snprintf over sprintf in OpenGL 2 years ago
  Alex Szpakowski a533982cb4 Replace internal 'staging' buffer data type with new 'readback' type. 3 years ago
  Alex Szpakowski 6dbb7fa5de Add love.graphics.setStencilMode. Remove old stencil API. 3 years ago
  Alex Szpakowski f78db47d0e opengl: allow glTexStorage on Android devices. 3 years ago
  Alex Szpakowski a7c4e56a41 Merge branch 'main' into 12.0-development 3 years ago
  Alex Szpakowski 65667c0f18 Fix sRGB texture internal formats in OpenGL ES 3. 3 years ago
  Alex Szpakowski cdafe5a931 opengl: explicitly don't support BGRA pixel formats. 3 years ago
  Alex Szpakowski d51e012812 Merge branch '12.0-development' into metal 3 years ago
  Alex Szpakowski 7f3538d2ba Merge branch 'main' into 12.0-development 3 years ago
  Alex Szpakowski 91cb845f31 #pragma language glsl4 in shaders maps to GLES 3.2 instead of 3.1. 3 years ago
  Alex Szpakowski f88eecf482 Allow texel buffers in OpenGL ES, when supported by the system. 3 years ago
  Alex Szpakowski 40aa50662a Merge branch '12.0-development' into metal 3 years ago
  Alex Szpakowski 8e7fd10b6f Update copyright year for 2022 3 years ago
  Alex Szpakowski 813c9d1781 Fix GL version check for arbitrary texture-to-buffer copy support. 3 years ago
  Alex Szpakowski bfcf025ef7 Add 'staging' buffer data usage enum. 3 years ago
  Alex Szpakowski 52101b2563 Add love.graphics.copyTextureToBuffer and copyBufferToTexture. 3 years ago
  Alex Szpakowski 5b3a5e7721 Remove the need for copysource and copydest buffer usage flags. 3 years ago
  Alex Szpakowski e63025b74f Merge branch '12.0-development' into metal 3 years ago