Commit History

Author SHA1 Message Date
  Alex Szpakowski 7161d600b7 Add mipmapping support to Canvases. 8 years ago
  Alex Szpakowski a0ef2ac28b Add Depth compare / shadow sampler support. Officially this is only supported in glsl3 shaders. 8 years ago
  Alex Szpakowski 0001b4695e Add new variants of love.graphics.clear for controlling how the depth and stencil buffers are cleared. 8 years ago
  Alex Szpakowski 43172bd3f6 Add optional ‘readable’ boolean field to the table passed into love.graphics.newCanvas. Added new variant of love.graphics.getCanvasFormats which takes a ‘readable’ boolean. 8 years ago
  Alex Szpakowski 018a3831cb Add a new “stencil8” pixel format for Canvases (resolves issue #1003). 8 years ago
  Alex Szpakowski 08a377ff30 Rename love.graphics.flush to love.graphics.flushBatch. 8 years ago
  Bart van Strien b205b8a020 Remove references to old LOVE_ENABLE_module_implementation defines 8 years ago
  Alex Szpakowski 0fde3fde35 Add new variants of love.graphics.print/printf which accept a Font argument, rather than relying on global love.graphics state to determine the Font to use. 8 years ago
  Alex Szpakowski b44e6b2156 love.graphics.newVolumeImage can now automatically convert a 1xN or Nx1 sheet of square images into layers. 8 years ago
  Alex Szpakowski 66b299822a Array textures can be easily drawn without a shader (resolves issue #1111). 8 years ago
  Alex Szpakowski 73fd45558b Implement Array, Cubemap, and Volume texture types (issue #1111). 8 years ago
  Tanner Rogalsky bc6a2db22f Do not attempt to free pointer to scratch buffer 8 years ago
  Alex Szpakowski 8558d7894c Move all remaining love.graphics Lua wrapper code out of the opengl implementation folder. 8 years ago