Alex Szpakowski
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7161d600b7
Add mipmapping support to Canvases.
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8 years ago |
Alex Szpakowski
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a0ef2ac28b
Add Depth compare / shadow sampler support. Officially this is only supported in glsl3 shaders.
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8 years ago |
Alex Szpakowski
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0001b4695e
Add new variants of love.graphics.clear for controlling how the depth and stencil buffers are cleared.
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8 years ago |
Alex Szpakowski
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43172bd3f6
Add optional ‘readable’ boolean field to the table passed into love.graphics.newCanvas. Added new variant of love.graphics.getCanvasFormats which takes a ‘readable’ boolean.
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8 years ago |
Alex Szpakowski
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018a3831cb
Add a new “stencil8” pixel format for Canvases (resolves issue #1003).
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8 years ago |
Alex Szpakowski
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08a377ff30
Rename love.graphics.flush to love.graphics.flushBatch.
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8 years ago |
Bart van Strien
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b205b8a020
Remove references to old LOVE_ENABLE_module_implementation defines
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8 years ago |
Alex Szpakowski
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0fde3fde35
Add new variants of love.graphics.print/printf which accept a Font argument, rather than relying on global love.graphics state to determine the Font to use.
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8 years ago |
Alex Szpakowski
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b44e6b2156
love.graphics.newVolumeImage can now automatically convert a 1xN or Nx1 sheet of square images into layers.
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8 years ago |
Alex Szpakowski
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66b299822a
Array textures can be easily drawn without a shader (resolves issue #1111).
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8 years ago |
Alex Szpakowski
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73fd45558b
Implement Array, Cubemap, and Volume texture types (issue #1111).
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8 years ago |
Tanner Rogalsky
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bc6a2db22f
Do not attempt to free pointer to scratch buffer
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8 years ago |
Alex Szpakowski
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8558d7894c
Move all remaining love.graphics Lua wrapper code out of the opengl implementation folder.
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8 years ago |