ell
|
71f379e268
update isOS method
|
1 year ago |
ell
|
7f4adc0ffe
small update
|
1 year ago |
Miku AuahDark
|
9eacd483c6
Android: Fixed assets/game.love fusing not being recognized.
|
1 year ago |
Sasha Szpakowski
|
4d1865fe1a
opengl: attempt to fix the Android workaround for r8 pixel format support.
|
1 year ago |
Sasha Szpakowski
|
60911c5181
vulkan: remove some newly dead code
|
1 year ago |
Sasha Szpakowski
|
48aefd91fa
vulkan: captureScreenshot improvements.
|
1 year ago |
Sasha Szpakowski
|
89f43ff48d
tests: compare screenshot test output to a reference image, on desktops.
|
1 year ago |
Sasha Szpakowski
|
a3c84ba409
Merge pull request #2040 from MikuAuahDark/love-sensor-test
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1 year ago |
Miku AuahDark
|
6f86c195bc
Test: Remove leftover love.sensor.getData calls when testing love.sensor.getName.
|
1 year ago |
Miku AuahDark
|
50295fdb8a
Test: Add tests for love.sensors.
|
1 year ago |
Sasha Szpakowski
|
f3887361e5
Merge pull request #2037 from nikeinikei/main
|
1 year ago |
niki
|
07c5c44ea3
vulkan: simplify code with alignUp
|
1 year ago |
Sasha Szpakowski
|
19d714d1cc
CI: enable graphics debug output (when supported) when running tests
|
1 year ago |
Sasha Szpakowski
|
f8859358c3
allow graphics debug output when OpenGL ES 3.2 is used.
|
1 year ago |
Sasha Szpakowski
|
930053d81d
opengl: ignore debug notifications when debug output is enabled.
|
1 year ago |
Sasha Szpakowski
|
63aba28d18
metal: fix shader compilation when using void effect() with MRTs.
|
1 year ago |
niki
|
295fb214d5
vulkan: remove unused constant and use correct sizes for mapping
|
1 year ago |
Sasha Szpakowski
|
c91101d2e4
Fix texel buffer detection in shaders.
|
1 year ago |
Sasha Szpakowski
|
ff903ffef3
CI: fix path for test output
|
1 year ago |
Sasha Szpakowski
|
a07503c3f5
rename test parameters to be simpler.
|
1 year ago |
Sasha Szpakowski
|
ec9fb6eb28
Improve Windows vulkan draw performance by reducing the size of a struct.
|
1 year ago |
Sasha Szpakowski
|
b12ecf49d8
Fix compile errors
|
1 year ago |
Sasha Szpakowski
|
9e00ce0973
metal: fix uniform data corruption
|
1 year ago |
Sasha Szpakowski
|
75fd2fa06e
metal: add debug labels for internal buffers.
|
1 year ago |
niki
|
54f27a8277
vulkan: unify local uniform buffer
|
1 year ago |
Sasha Szpakowski
|
b6c47cd3ec
vulkan: fix typo preventing storage textures in shaders from working.
|
1 year ago |
Sasha Szpakowski
|
b08f35d341
vulkan: only set cubemap compatibility for array textures with >= 6 layers.
|
1 year ago |
Sasha Szpakowski
|
892411a737
don't error during newShader if a buffer is unused.
|
1 year ago |
Sasha Szpakowski
|
10565e9967
vulkan: improve draw performance via Shader::cmdPushDescriptorSets.
|
1 year ago |
Sasha Szpakowski
|
be377601f7
vulkan: shader binding mapper works with arrays of resources
|
1 year ago |