Commit History

Author SHA1 Message Date
  Sasha Szpakowski 7bfbd647ba Make shader clip space consistent across APIs and projection matrices. 1 year ago
  Sasha Szpakowski 42812ad521 Add texture views. Fixes #2022. 1 year ago
  Sasha Szpakowski 1e97e09b28 Rework internal module registration to happen in constructors. 1 year ago
  Sasha Szpakowski 64a30f177f Merge branch 'main' into 12.0-development 1 year ago
  Sasha Szpakowski 94d5864144 update year for copyright notice 1 year ago
  Sasha Szpakowski 3e8345280f Move default texel and shader storage buffers to high level code. 1 year ago
  Sasha Szpakowski aaab9791d5 Improve backbuffer depth buffer. 1 year ago
  Sasha Szpakowski 04462ece30 graphics: clean up some stencil code 1 year ago
  Sasha Szpakowski 9b5851e039 Move current love.graphics.setStencilMode functionality to setStencilState. 1 year ago
  Sasha Szpakowski dbcdbc47d5 Add debugname field to shader options table. 1 year ago
  Sasha Szpakowski 343d192f10 Compressed texture formats have explicit sRGB variants 1 year ago
  Sasha Szpakowski 983ea6c0e6 Remove explicit support for systems that don't support rgba8 canvases. 1 year ago
  Sasha Szpakowski 2178b634c8 Add functions for indirect draws and compute dispatches. 2 years ago
  Sasha Szpakowski 249d90067e Don't discard the backbuffer depth/stencil in setCanvas. 2 years ago
  Sasha Szpakowski f6cdbdc868 Merge branch 'main' into 12.0-development 2 years ago
  Sasha Szpakowski c823dbca96 Update copyright year for 2023 2 years ago
  Alex Szpakowski 3a5c3df02f Add sync and async texture and buffer readback APIs. 3 years ago
  Alex Szpakowski ee336e5393 opengl: restructure code for computing format support. 3 years ago
  Alex Szpakowski 28a64c2b29 Use uint32 instead of int for some internal bit-flags. 3 years ago
  Miku AuahDark 405e33a689 Use int instead of PixelFormatUsageFlags for isPixelFormatSupported. 3 years ago
  Alex Szpakowski 6dbb7fa5de Add love.graphics.setStencilMode. Remove old stencil API. 3 years ago
  Alex Szpakowski 87592513a2 metal: fix automatic depth/stencil with setCanvas. 3 years ago
  Alex Szpakowski f93d167a47 Merge branch '12.0-development' into metal 3 years ago
  Alex Szpakowski ff83ee6a9c Add basic ortho and perspective projection APIs to love.graphics. 3 years ago
  Alex Szpakowski d51e012812 Merge branch '12.0-development' into metal 3 years ago
  Alex Szpakowski 7f3538d2ba Merge branch 'main' into 12.0-development 3 years ago
  Alex Szpakowski 8e7fd10b6f Update copyright year for 2022 3 years ago
  Alex Szpakowski e63025b74f Merge branch '12.0-development' into metal 3 years ago
  Alex Szpakowski a551fcd492 Initial support for writing to textures in compute shaders. 4 years ago
  Alex Szpakowski cffd485976 Allow rendering to integer textures. 4 years ago