Alex Szpakowski
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816f132c9d
Expose GraphicsBuffer type to Lua.
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5 years ago |
Alex Szpakowski
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ee5304ba53
Remove vertex namespace
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5 years ago |
Alex Szpakowski
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23bc1a7aae
Add new mesh data formats: int32, uint32, [u]int8, [u]int16, snorm8, and snorm16.
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5 years ago |
Alex Szpakowski
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5f9b5a21d0
Merge default into minor
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5 years ago |
Alex Szpakowski
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fc4847c69d
Update copyright for the new year
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5 years ago |
Alex Szpakowski
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b41f1316fa
Add love.graphics.setBlendState, which sets the lower level blend operation and factor values which higher level blend modes are based on.
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5 years ago |
Alex Szpakowski
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efa2bd7837
Consolidate some internal graphics state definitions into a new renderstate file.
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5 years ago |
Alex Szpakowski
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5c01289300
Fix love.graphics.getTextureTypes to return a table with boolean values instead of number values.
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6 years ago |
Alex Szpakowski
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0752f27bdf
Update copyright year for 2019
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6 years ago |
Alex Szpakowski
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dc5e43adf3
Split wrap_Graphics.lua into two files to work around VS2013's 16kB limit for raw string literals.
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6 years ago |
Bart van Strien
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7253118100
Make and use a vector variant of luax_convobj
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6 years ago |
Josh Grams
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cca5af66e8
setCanvas: rephrase confusing error message.
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7 years ago |
bjornbytes
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1916c2a5fa
Fix getCanvas for cube canvases;
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7 years ago |
Alex Szpakowski
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d37c53584e
Fixed the mipmaps flag in love.graphics.newImage; cleaned up a bit of vector code in love.math.isConvex.
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7 years ago |
Bart van Strien
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e80247c191
Happy new year! ✨
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7 years ago |
Alex Szpakowski
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dd59803ad3
Error when invalid setting names are used in the tables passed to love.graphics.newCanvas and newImage. See issue #1312.
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7 years ago |
Alex Szpakowski
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7ff428b64f
Fix love.graphics.newImage(compressedimagedata, settings) to respect the mipmaps boolean flag instead of always using the compressed texture's mipmaps if it has any.
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7 years ago |
Alex Szpakowski
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7354de2059
Add (low level) functionality to allow rendering 3D Meshes.
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7 years ago |
Alex Szpakowski
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cbcb1a8606
Allow a depth/stencil canvas to be active without a color canvas.
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7 years ago |
Alex Szpakowski
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82553d793d
Clamp colors in love.graphics.newMesh. I missed this one in my previous commit.
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7 years ago |
Alex Szpakowski
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6dea2ab714
Clamp all color arguments to [0, 1] in cases where values outside that range don't make sense (fixed-point color values & sRGB colors). Closes issue #1315.
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7 years ago |
Alex Szpakowski
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7a2e52b12d
Cleaned up some vertex data-related code.
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7 years ago |
Alex Szpakowski
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e5b0d96b27
Restructured some Shader code. Added runtime temporary caching and sharing of shader stages. Resolves issue #1235.
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7 years ago |
Bart van Strien
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9e4374935d
Show (short) list of possible enum values when an invalid value is encountered (resolves #1318)
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8 years ago |
Alex Szpakowski
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b838d0de54
Simplified an internal Variant constructor to be more intuitive to use.
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8 years ago |
Alex Szpakowski
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8068b0f1d4
Add variant of love.graphics.captureScreenshot which takes a Channel argument.
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8 years ago |
Alex Szpakowski
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bdf961e174
Improve the error message when bad values are given to love.graphics.line. Resolves issue #1345.
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8 years ago |
Alex Szpakowski
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844900db39
Rename all cases of 'pixel density' to 'DPI scale' in love's APIs.
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8 years ago |
Bart van Strien
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77663ed847
Replace love.graphics.pop("all") with love.graphics.getStackDepth (resolves #1248 again)
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8 years ago |
Alex Szpakowski
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4ee85e1793
love get* APIs which return tables with fields can optionally accept a table argument to fill in, instead of creating a new table.
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8 years ago |