Commit History

Author SHA1 Message Date
  Alex Szpakowski 99acec83c9 Renamed some internal functions to avoid name conflicts when some third-party code is #included. 10 years ago
  Alex Szpakowski f2b4438a57 Fixed love.window.getPosition in fullscreen mode when SDL 2.0.4 is used. 10 years ago
  Bart van Strien c15f4b5f26 Modify __tostring so it also shows a pointer, like lua does for tables 10 years ago
  Alex Szpakowski 2392174eb2 Rounded rectangles with radius values >= the rectangle's width and height are now clamped rather than causing an error. 10 years ago
  Bart van Strien c02ba91ef4 Fix segfault loading images from compressed data without an explicit sRGB flag 10 years ago
  Alex Szpakowski 66942d5f31 Added the ability to use custom mipmaps in Images, via love.graphics.newImage(filename, {mipmap1, mipmap2, ...}). Resolves issue #1064. 10 years ago
  Alex Szpakowski 6bce7c7cd0 Fixed love.errhand. 10 years ago
  Alex Szpakowski 8bf8c0cd18 Hopefully work around an issue where older Intel drivers on Windows use Microsoft's OpenGL 1.1 software renderer instead of failing to create the context, when a requested framebuffer attribute value is unsupported. 10 years ago
  Alex Szpakowski f5abedaeeb Cleaned up the love.graphics code that deals with love.window to be more consistent with the rest of the codebase. 10 years ago
  Alex Szpakowski 354f83c1cb Added support for MSAA on the window on iOS. 10 years ago
  Alex Szpakowski 4cd725cee6 Added love.window.close (resolves issue #1059), and renamed love.window.isCreated to love.window.isOpen. 10 years ago
  Alex Szpakowski 2cce18946d Fixed objects which store Lua callback functions to avoid attempting to use dead coroutines when deleting the reference to the callback function. Should fix crashes when coroutines are mixed with those objects. 10 years ago
  Alex Szpakowski 64b9d40f00 Fixed World:getCallbacks and World:getContactFilter to use the active coroutine's lua state. 10 years ago
  djcj 4989bd76a0 Update Debian packaging files, move manpage to section 6 10 years ago
  Alex Szpakowski e27400de30 The add and subtract blend modes no longer modify the destination framebuffer's alpha. 10 years ago
  Bart van Strien 7e44034757 Add a MutexRef class to clean up Mutex handling code 10 years ago
  Bart van Strien dd1167d736 Fix inconsistent missing override warning in BMFontRasterizer 10 years ago
  Bart van Strien 3449465f1a Update hgignore 10 years ago
  Alex Szpakowski 87e20ccafb Fixed the display index parameter of love.window.getFullscreenModes, getDesktopDimensions, and setPosition to be 1-based instead of 0-based (resolves issue #1056.) 10 years ago
  Alex Szpakowski 2168d509b3 Reworked ImageData:encode: 10 years ago
  Alex Szpakowski 3199482c3b Fixed filesystem writing on iOS. 10 years ago
  Alex Szpakowski 91e94b4662 Potentially fixed a bug in the vorbis decoder seek callback. 10 years ago
  Alex Szpakowski faa6b43441 Hopefully fixed a font initialization failure when OpenGL ES 3 is used. 10 years ago
  Alex Szpakowski ded2dc39ee Fixed Font:getWidth and Font:getWrap to use kerning information. 10 years ago
  Alex Szpakowski 8656797c5c Added a message box popup asking to quit the game to the default error handler, activated when the mouse is pressed or the screen is tapped. This is mostly useful on mobile devices where users can't press 'escape'. 10 years ago
  Alex Szpakowski bf432aff7c Added basic kerning support for TrueType and BMFont fonts (resolves issue #1055.) 10 years ago
  Alex Szpakowski 4550409ffa Removed an obsolete #ifndef check. 10 years ago
  Alex Szpakowski af06203a4a Moved the appveyor script to a subfolder and updated it to properly choose Visual Studio 2012 and to create a post-build zip file. 10 years ago
  Alex Szpakowski 74fd145fa9 Merged in xpol/love (pull request #45) 10 years ago
  Alex Szpakowski ee90d09937 Fixed smooth lines drawn with the 'none' line join mode. 10 years ago