rude
|
9c4926b7da
Fixed double-transform spritebatch bug.
|
15 years ago |
rude
|
b94b5e6a9d
Fixed SpriteBatch using the wrong type for GL_ELEMENT_ARRAY_BUFFER.
|
15 years ago |
rude
|
aa01c984b9
Updated all dates to 2010.
|
15 years ago |
rude
|
d58182c4c2
SpriteBatch is now Volatile and can deal with display resolution changes.
|
16 years ago |
rude
|
c52c218ba1
Renamed Frame to Quad; added drawq/addq; fixed some bugs.
|
16 years ago |
rude
|
5c068db487
Added locking to SpriteBatch, and conf.lua.
|
16 years ago |
rude
|
4f32377efa
Added working SpriteBatch.
|
16 years ago |
rude
|
84bf839872
Removed classes which should be implemented in Lua (or need of re-implementation).
|
16 years ago |
rude
|
dcb3dfd83d
Initial Mercurial commit.
|
16 years ago |