Commit History

Author SHA1 Message Date
  Sasha Szpakowski 9c5473fc02 love.graphics.getFont errors if there's no graphics context. 4 months ago
  Sasha Szpakowski 5b4ced266d Avoid luaL_checkint and luaL_optint, they're not available in Lua 5.4. 7 months ago
  Sasha Szpakowski da365e2ab9 Add t.graphics.lowpower = true/false love.conf option (defaults to false). 8 months ago
  Sasha Szpakowski 50ff1e4d2b use location numbers for vertex input attributes, instead of name-based binding. 11 months ago
  Sasha Szpakowski 35e443545e Fix some compile warnings 1 year ago
  Sasha Szpakowski ad0af743d8 Shaders use GLSL3 instead of GLSL1 by default. 1 year ago
  Sasha Szpakowski c5feaa3dfa Fix missing depth formats in love.graphics.getTextureFormats. 1 year ago
  Sasha Szpakowski b48d81d976 rename love.graphics.setCustomProjection to setProjection. 1 year ago
  Sasha Szpakowski 21b71d02b5 Add love.graphics.setCustomProjection. 1 year ago
  Sasha Szpakowski 698d305212 Remove love.graphics.setOrthoProjection and setPerspectiveProjection 1 year ago
  Sasha Szpakowski 95796caa06 improve performance of love.graphics.draw's Lua binding code. 1 year ago
  Sasha Szpakowski e20f018272 Change the 'viewformats' texture setting field to be a list of pixel formats. 1 year ago
  Sasha Szpakowski 42812ad521 Add texture views. Fixes #2022. 1 year ago
  Sasha Szpakowski 64a30f177f Merge branch 'main' into 12.0-development 1 year ago
  Sasha Szpakowski 94d5864144 update year for copyright notice 1 year ago
  Sasha Szpakowski 04462ece30 graphics: clean up some stencil code 1 year ago
  Sasha Szpakowski 9b5851e039 Move current love.graphics.setStencilMode functionality to setStencilState. 1 year ago
  Sasha Szpakowski dbcdbc47d5 Add debugname field to shader options table. 1 year ago
  Sasha Szpakowski e42019c59e Add buffer stats to love.graphics.getStats. 1 year ago
  niki c8da517759 don't use optional for debugName 1 year ago
  niki 7a25dfa7fc add texture:getDebugName and buffer:getDebugName 1 year ago
  niki 834398335d fix buffer debugname is optional 1 year ago
  niki a5d7ba1589 implement #1992 1 year ago
  Sasha Szpakowski 17362b6844 Restore no-parameter variant of love.graphics.setColorMask. 1 year ago
  Sasha Szpakowski 343d192f10 Compressed texture formats have explicit sRGB variants 1 year ago
  Sasha Szpakowski dbc7d7f3ca Add love.graphics.newMesh variant to create a Mesh from existing Buffers. 1 year ago
  Sasha Szpakowski 96040b2b2a Fix list of data types in the error message when using an invalid vertex data type in the deprecated type+component count vertex format declaration. 1 year ago
  Sasha Szpakowski 0b48dacb4e Remove convenience constructor functions for vertex and index buffers. 2 years ago
  Sasha Szpakowski 2178b634c8 Add functions for indirect draws and compute dispatches. 2 years ago
  Sasha Szpakowski d3747cebb1 Rename love.graphics.drawShaderVertices to drawFromShader. 2 years ago