Commit History

Autor SHA1 Mensaxe Data
  Alex Szpakowski a3afb1a9ca Refactored the ImageData decoding/encoding backends a bit %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 55514720a6 Fixed some minor compiler warnings %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski ec0f428c4f Cleaned up the code for initializing love.filesystem and the source and save directories a bit %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski ecf37320a9 Changed love.graphics.newMesh, Mesh:setVertex, and Mesh:setVertices to default the u,v arguments to 0,0 instead of requiring them %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski fe5e7c17e7 Added Body:setUserData and Body:getUserData (resolves issue #853_ %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 94aa39116e Fixed stencils used when an antialiased Canvas is active %!s(int64=11) %!d(string=hai) anos
  Bart van Strien e92be92900 Add fused and version flags to love manpage %!s(int64=11) %!d(string=hai) anos
  Bart van Strien c2971f9568 Distribute associations, icons and manpages in the deb package %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 2a19a4444e Allow Fixture:setUserData and Fixture:getUserData to be called in coroutines (resolves issue #850.) %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 31134ada13 Updated changelog %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 6259e38d84 Meshes will now use the smallest integer data type possible for index buffer (vertex map) values, instead of always using 32-bit integer numbers. %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski c17cada9e0 Fixed World:getBodyList, World:getJointList, and World:getContactList causing hard crashes instead of Lua errors %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 0e28a9d01b Added a header guard for luasocket's lua.h wrapper %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski d07e31370d Added RandomGenerator:getState and RandomGenerator:setState (resolves issue #831.) %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski de1f105e40 the AL_SOFT_direct_channels OpenAL extension shouldn't be required for compilation %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 615492540d Added ParticleSystem:setRelativeRotation. If enabled, particle rotations and angles will be relative to their current velocities. %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 4edebe1789 Updated changelog %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski e54d771be4 Added love.math.gammaToLinear and love.math.linearToGamma for converting RGB color values from the sRGB color-space to linear and vice-versa. %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 823b1babc8 Specifying the srgb window flag should now cause it to fall back to srgb=false in all situations if an srgb-capable system framebuffer isn't supported, instead of failing to create the window %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski b625bb6624 moved Mesh:setWireframe to love.graphics.setWireframe (affects all draws until it's disabled.) %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski ce4fdf4ac9 Added sRGB (gamma-correct) support for Images, Canvases, and the main screen. %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 9e746c56fa love.graphics.getBlendMode no longer does several glGetInteger function calls %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 40242689b1 Fixed rendering to multiple canvases, removed some redundant OpenGL calls when switching between canvases %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 2a4d47e614 Added a missing newline to a print statement %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 33f12a6091 Source:play now returns false if alSourcePlay failed %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 007d0d5216 Windows: create the console before modules are loaded (allows information printed during module initialization to be displayed.) %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski a49c2a88c1 Increased robustness of audio module initialization (see issue #646.) Also changed Source:play to return a boolean indicating success. %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 7ef0a6b576 Updated changelog %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski a7ed581204 Reverted ParticleSystem:setPosition’s functionality to 0.9.0’s beheaviour, added ParticleSystem:moveTo which has the new behaviour (new particles spawn in a line between the old position and where the emitter was moved to.) %!s(int64=11) %!d(string=hai) anos
  Alex Szpakowski 6b538b5827 The emission rate for ParticleSystems is no longer restricted to integer numbers. %!s(int64=11) %!d(string=hai) anos