Alex Szpakowski
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a66a7b7ce9
Prevent invalid stencil buffer contents from being used when switching to a Canvas on mobile.
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10 years ago |
Alex Szpakowski
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95f87ed886
Added love.lowmemory event callback function, called when the app is close to running out of memory on iOS and Android.
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10 years ago |
Alex Szpakowski
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e8ce59038f
Renamed Canvas:getImageData to Canvas:newImageData (see issue #1001.)
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10 years ago |
Alex Szpakowski
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8239d472d4
Removed Canvas:getPixel and added optional x/y/width/height arguments to Canvas:getImageData to specify a sub-rectangle (see issue #1001.)
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10 years ago |
Alex Szpakowski
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1b29679912
Merged default into minor
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10 years ago |
Alex Szpakowski
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c4dd3df799
Added a placeholder default launch screen nib for iOS so the app always uses the device's native resolution (in iOS 8+, at least.)
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10 years ago |
Alex Szpakowski
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2cc53bb85c
Added Canvas MSAA support in OpenGL ES 2 on iOS and when ANGLE is used on Windows.
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10 years ago |
Alex Szpakowski
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517ee44e84
Fixed Canvases on iOS, added support for Canvas MSAA on OpenGL ES 3.
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10 years ago |
Alex Szpakowski
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52c4f2c119
Improved the performance of love.window.getPixelScale / toPixels / fromPixels by caching some values. Made some coordinate space-sensitive code use the proper conversions to get to the correct coordinate space.
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10 years ago |
David Huffman
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19094b5a3f
Maintain consistency with #endif comments
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10 years ago |
Alex Szpakowski
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182792de85
Enabled CoreAudio sound decoder support on iOS
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10 years ago |
Alex Szpakowski
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aac4b3487a
Replace deprecated PHYSFS_addToSearchPath calls with PHYSFS_mount.
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10 years ago |
Alex Szpakowski
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1aaa8737ab
Merged default into minor
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10 years ago |
Alex Szpakowski
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59e1cf23e8
Probably fixed the Windows build
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10 years ago |
Alex Szpakowski
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5822128c14
Copy/paste error...
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10 years ago |
Alex Szpakowski
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5932c39c86
Removed some redundant code.
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10 years ago |
Alex Szpakowski
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33d20620b5
The Proxy struct now stores an actual love::Object pointer (rather than void*), which makes code using Proxies a bit cleaner.
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10 years ago |
Alex Szpakowski
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e26e170f78
Enabled high-dpi code on Linux (even though SDL doesn't support it yet on Linux, as of 2.0.4.) SDL 2.0.1 or newer is now required on Linux.
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10 years ago |
Alex Szpakowski
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bf8f6f8b02
Changed the default fullscreen type from 'exclusive' to 'desktop'.
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10 years ago |
Alex Szpakowski
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33f57ce8fd
OpenGL ES 3 contexts can only be reliably created on iOS (for now.)
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10 years ago |
Alex Szpakowski
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622b737019
Merged default into minor
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10 years ago |
Alex Szpakowski
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971380003b
Reorganized some Image code.
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10 years ago |
Alex Szpakowski
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813061c0e0
Fix the stencil buffer in Canvases when the graphics driver uses a MSAA value for the Canvas' buffers that's greater than the number of requested MSAA samples.
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10 years ago |
Alex Szpakowski
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3faa3c7645
Removed some unnecessary xcode project config files
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10 years ago |
Alex Szpakowski
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ebc68023a7
Fix many warnings about implicit integer conversions when compiling for 64 bits.
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10 years ago |
Alex Szpakowski
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85de3c41fb
Initial iOS implementation.
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10 years ago |
Alex Szpakowski
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24c7539182
Updated some Xcode project settings
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10 years ago |
Alex Szpakowski
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583b88bdd8
DevIL isn't used anymore.
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10 years ago |
Alex Szpakowski
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df0fab1b67
Moved the xcode project files and related data from platform/macosx to platform/xcode.
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10 years ago |
Alex Szpakowski
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e137c9327b
Fixed a GL error on startup when OpenGL ES is used.
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10 years ago |