Commit History

Autor SHA1 Mensaxe Data
  Alex Szpakowski a68bdfe7a2 Constified many Graphics and Window methods %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski eba8cbc0b5 Removed internal code support for multitexturing without shaders, since it's not currently used and there are no plans to do so %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 0e4d7f1f4a Replaced deprecated lua_open calls with luaL_newstate %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 1945b7975d Cleaned up exception handling code when creating new fonts, spritebatches, and shaders %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski e1779897ab Removed love.graphics.drawTest %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski e05e8e6e6a Switched audio backends in OS X from Apple's OpenAL implementation to OpenAL Soft %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 77ab120424 Fixed SpriteBatch file includes %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski ceb0ee6c7e Added SpriteBatch:remove(id) %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 842c01b4e5 liblove now builds as a framework on OS X %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 668a1bfa6d Silenced some compiler warnings %!s(int64=12) %!d(string=hai) anos
  Alexander Szpakowski ef8bdb96bd removed stowaway hgcheck file %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski c6da6ffab9 XCode project now builds liblove and uses it with love.app %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 3cf03fee8f Fixed the lua header generator script to output the correct year in the copyright text %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 96161c66f6 Updated copyright text for the new year %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski e16b5afa6d Fixed love.graphics.getPointStyle %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski a76ffd5715 Fixed VertexIndex::getElementSize %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski de959b7275 Added a method to VertexIndex to determine the size in bytes of an element in the index array %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski a9211a1389 Removed direct OpenGL calls in the SDL Window module %!s(int64=12) %!d(string=hai) anos
  Bart van Strien 8fba362fc5 Add SoundData:getDuration, returns the duration in seconds %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 7a16e4cb49 Made Visual Studio play nice with the C++ STL min/max functions in the new shader code %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 7384bf15d3 Merged rude/love into default %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 02d2a872ab Improved shader member variable names, fixed up XCode project file %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 383cfb11ea Merged rude/love into vertexshader/default %!s(int64=12) %!d(string=hai) anos
  Bart van Strien f81eebfb5f Reapply sdl's keyrepeat settings after setWindow %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 09ee533cea Cleaned up TrueType Rasterizer code %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 5cae5ea37e Removed code for tesselation and geometry shader detection %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 383bed8098 Use const references for string function arguments %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 191af5cd5b Minor cosmetics %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 76b0537eff ImageFonts now replace the spacer color with transparency when generating a glyph instead of when first parsing ImageData (source ImageData used to generate an ImageFont is now unmolested.) %!s(int64=12) %!d(string=hai) anos
  Alex Szpakowski 6247e7b60b Removed silly exception case %!s(int64=12) %!d(string=hai) anos