Commit History

Author SHA1 Message Date
  rude aa1c091cc9 Add Baby Inspector no-game screen. 12 years ago
  Alex Szpakowski 7601ef05f4 Fixed a potential memory leak 12 years ago
  Alex Szpakowski 2ccbbe1c64 Fixed love.graphics.newShader crashing when extern variables with very short names are used 12 years ago
  Alex Szpakowski 267d901cd6 Fixed Geometry:flip when the Geometry was created with newQuad (resolves issue #671) 12 years ago
  Bart van Strien 882313551c Rename SoundData:getBits to getBitDepth (resolve #636) 12 years ago
  Bart van Strien e382c8939c Make Source:seek fail with negative offsets (resolves #667) 12 years ago
  Alex Szpakowski bcc85f884e ImageData:mapPixel can now take optional x,y,w,h parameters to constrain it to a rectangle in the ImageData 12 years ago
  Alex Szpakowski 91e4feeca0 Fixed justify AlignMode 12 years ago
  Alex Szpakowski 35b4f03411 Fixed thread:start crashing with nil arguments 12 years ago
  Alex Szpakowski 454ba9d968 love.graphics.newGeometry now takes an optional draw mode argument ("fan", "strip", or "triangles".) "fan" is the default. 12 years ago
  Alex Szpakowski 12c5bbfb9a Improved error messages when a function which expects a love type gets something else 12 years ago
  Bart van Strien 29fd6b98f8 Replace (C99/C++11) snprintf with lua_pushfstring 12 years ago
  Bart van Strien e6b029ec90 Oops, forgot to add the luasocket compat hack thing 12 years ago
  Bart van Strien f5603b0291 Make love compile against lua5.2 12 years ago
  Martin Felis 14ca401158 Add enet and lua-enet 12 years ago
  Bart van Strien 25d0d87247 Add love.window.getIcon, and reset it after setMode, so it doesn't get reset (issue #667 and issue #513) 12 years ago
  Bart van Strien aaa301ead2 Error if getting/setting out-of-range samples (issue #674) 12 years ago
  Bart van Strien 7e50691b6c Threads can now start with arguments, which will be in ... inside of the thread 12 years ago
  Alex Szpakowski d5ef29e015 Removed the optional variation parameter from ParticleSystem:setSpin (issue #634). ParticleSystem:setSpinVariation still exists. 12 years ago
  Alex Szpakowski da7bc06976 ParticleSystem:setSizes no longer resets size variation to 0 (issue #640) 12 years ago
  Alex Szpakowski ebd0896907 Updated changelog 12 years ago
  Alex Szpakowski de745aa37c Fixed ParticleSystem drawing order (issue #604) & added ParticleSystem:s/getInsertMode. Thanks @Boolsheet! 12 years ago
  Alex Szpakowski bf91d5cc6f Merged bartbes/love-experiments/love.filesystem.mount2 into default 12 years ago
  Alex Szpakowski 9155b7b0ee Removed dead code for the now-removed Thread:kill 12 years ago
  Alex Szpakowski 9da1af1e99 Canvas:clear() when multiple canvases are active is now more efficient when GL3+ is supported 12 years ago
  Bart van Strien 268fca156f Add release dates to changelog 12 years ago
  Alex Szpakowski 353e9b3b31 Fixed love.event.clear() (issue #666) 12 years ago
  Alex Szpakowski abd31ca4e2 Fixed ParticleSystems and Files crashing instead of erroring when given bad sizes (issue #666) 12 years ago
  Alex Szpakowski ee5e83635f Fixed rendering when a SpriteBatch is bound 12 years ago
  Alex Szpakowski 3880646a6a Fixed some uncaught exceptions in love.physics 12 years ago