Commit History

Author SHA1 Message Date
  Alex Szpakowski aa69a695d3 Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782). 11 years ago
  Alex Szpakowski 98b258b75f Fixed font textures in OpenGL returning black RGB values when a shader is active (reverts changeset 69b0b4e) 11 years ago
  Alex Szpakowski f3bd944cf5 Reduced the RAM and VRAM space taken up by TrueType font glyphs by 1/2. 11 years ago
  Alex Szpakowski 2ee869b0e8 Fixed some compiler warnings 11 years ago
  Alex Szpakowski c8f5494900 Images, Canvases, Quads, and Fonts now have the same vertex winding order 11 years ago
  Alex Szpakowski 4e321697d3 Renamed Font:hasGlyph to Font:hasGlyphs, and expanded it to accept multiple arguments and full strings. Resolves issue #762. 11 years ago
  Alex Szpakowski 857296f107 Merged default into Mesh 12 years ago
  Alex Szpakowski 95eedcd1be Using auto for some iterators for less dense-looking code 12 years ago
  Alex Szpakowski c63e2ec624 Merged default into Mesh 12 years ago
  Alex Szpakowski 5f609c2e2b OS X: switched to -std=c++11, fixed compilation, cleaned up obsolete files in src/platform/macosx/ 12 years ago
  Alex Szpakowski 1e696c4505 Added Mesh objects and love.graphics.newMesh. Mesh objects are similar to Geometry but they're drawables (the relationship between meshes and images is the opposite of geometry and images.) 12 years ago
  Alex Szpakowski bcee9a222b Made some float/int/unsigned char conversions explicit, fixed ParticleSystem:getColors, fixed love.mouse.isDown with x1 and x2 buttons 12 years ago
  Alex Szpakowski 5de43a7207 The Vertex struct is now recognized as POD by C++, also fixed the name to be consistent with other love structs 12 years ago
  Alex Szpakowski 91e4feeca0 Fixed justify AlignMode 12 years ago
  Alex Szpakowski 8b261abfdc Slightly improved performance and cleaned up code a bit for love.graphics.print 12 years ago
  Alex Szpakowski 76618f0328 Cleaned up font code to always use uint32 instead of the slightly more ambiguous "unsigned int" for codepoints 12 years ago
  Alex Szpakowski d48d1fd441 Exposed the internal Rasterizer and GlyphData object methods to Lua. Also added Font:hasGlyph. 12 years ago
  Alex Szpakowski 8b50dd499b Removed now-unnecessary optional filter parameters from love.graphics.newImageFont 12 years ago
  Alex Szpakowski a5eaffe625 Disabled opengl debug output until it can be improved & made optional 12 years ago
  vrld 71317c4359 Add Geometries (replaces Quads). 12 years ago
  Alex Szpakowski 6fd3038405 Improved clarity/readability of internal OpenGL state shadowing functions 12 years ago
  Alex Szpakowski d5aa807747 More internal code cleanup 12 years ago
  Alex Szpakowski 3fcb2201bc Fixed love.graphics.newFont using the wrong texture format when creating its glyph texture 12 years ago
  Alex Szpakowski 2009124cf9 Reworked internal anisotropic filtering code to be more concise and intuitive 12 years ago
  Alex Szpakowski 25d6700361 Moved anisotropic filtering to Image:setFilter(min, mag, anisotropy), added anisotropic filtering support to canvases and fonts 12 years ago
  Alex Szpakowski b8ec6633ab Fixed love.graphics.printf wrapping when the wrap limit is the same as the text width (issue #558) 12 years ago
  Alex Szpakowski d9736ab3ab Removed mipmap support from Font graphics objects 12 years ago
  Alex Szpakowski 23968d3b4a Fixed image mipmap creation on some systems with buggy video drivers 12 years ago
  Alex Szpakowski 1945b7975d Cleaned up exception handling code when creating new fonts, spritebatches, and shaders 12 years ago
  Alex Szpakowski 96161c66f6 Updated copyright text for the new year 12 years ago