Commit History

Author SHA1 Message Date
  Alex Szpakowski ba7e69d776 Added Mesh:setDrawRange(min, max) and Mesh:getDrawRange(). 11 years ago
  Alex Szpakowski 73f1ce0d40 Added instancing support to Meshes via Mesh:setInstanceCount. Added a new built-in variable to vertex shaders: int love_InstanceID. 11 years ago
  Alex Szpakowski 0e13975c11 Improved some error message text 11 years ago
  Alex Szpakowski fda005c5ff love.graphics.getScissor now has a proper C++ module method 11 years ago
  Alex Szpakowski c64b3d2527 Renamed love.graphics.getMaxImageSize to love.graphics.getMaxTextureSize (old function is still there, but deprecated.) 11 years ago
  Alex Szpakowski 510ed6f11e Abstracted lua bindings for general Texture methods into wrap_Texture.cpp 11 years ago
  Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 11 years ago
  Alex Szpakowski aa69a695d3 Canvases can now be used in SpriteBatches, ParticleSystems, and Meshes (resolves issue #782). 11 years ago
  Alex Szpakowski d9da19d665 Error for misspelled / invalid window attributes in love.window.setMode (resolves issue #736) 11 years ago
  Alex Szpakowski b556dde3cb love.graphics.draw(image, quad, x, y, ...) now errors instead of shifting parameters if the quad argument is nil 12 years ago
  Alex Szpakowski 206e184cde love.graphics.print's x and y arguments now default to 0 (resolves issue #638) 12 years ago
  Alex Szpakowski fb34f5bc9e Auto-padded NPOT images' texture coordinates are now scaled at draw time via the texture matrix (fixes auto-padded images with Meshes.) Also fixed love.graphics.newQuad. 12 years ago
  Alex Szpakowski c426998b04 Fixed Mesh:setVertexMap when the mesh has more than 2^16-1 vertices (still needs more work to make it use smaller data types when available), added Mesh:setVertices 12 years ago
  Alex Szpakowski b59e3d9c35 Meshes now use vertex buffers for more efficient drawing. 12 years ago
  Alex Szpakowski c63e2ec624 Merged default into Mesh 12 years ago
  Alex Szpakowski 1e696c4505 Added Mesh objects and love.graphics.newMesh. Mesh objects are similar to Geometry but they're drawables (the relationship between meshes and images is the opposite of geometry and images.) 12 years ago
  Alex Szpakowski bcee9a222b Made some float/int/unsigned char conversions explicit, fixed ParticleSystem:getColors, fixed love.mouse.isDown with x1 and x2 buttons 12 years ago
  Alex Szpakowski 5de43a7207 The Vertex struct is now recognized as POD by C++, also fixed the name to be consistent with other love structs 12 years ago
  Alex Szpakowski b36d643570 Changed love.graphics.getRendererInfo to return all the info (resolves issue #757) 12 years ago
  Alex Szpakowski 21d1e7737c Fixed ParticleSystem:setAreaSpread("none") to not require x/y arguments (resolves issue #738) 12 years ago
  Alex Szpakowski f89097ed90 Fixed the error message when only one argument is given to newImageFont (resolves issue #737) 12 years ago
  Alex Szpakowski ef9f30d5c4 Fixed a typo preventing compressed textures from being loaded into images 12 years ago
  Alex Szpakowski 06f80d5c08 Fixed undefined behaviour when love exceptions are converted into Lua errors (resolves issue #729) 12 years ago
  Alex Szpakowski ec9dec6b80 Replaced luax_newtype with luax_pushtype (and added luax_rawnewtype for the old functionality of luax_newtype.) 12 years ago
  Alex Szpakowski 1b5912a461 Really fixed setScissor erroring when scissoring is disabled and x,y,w,h from getScissor is used (see issue #709) 12 years ago
  Alex Szpakowski 394888bd13 Fixed love.graphics.setScissor and love.graphics.setColorMask to not error if a single nil argument is given (resolves issue #709) 12 years ago
  Alex Szpakowski 96a668ecf3 Renamed CompressedData:getType to CompressedData:getFormat 12 years ago
  Alex Szpakowski 72068ba519 love.graphics.isSupported now errors if an invalid string is given (see issue #690) 12 years ago
  Alex Szpakowski 73e9f327dc Cleaned up boot.lua a tiny bit 12 years ago
  vrld be205544b3 Issue #659: Add line joins. 12 years ago