Commit History

Author SHA1 Message Date
  Alex Szpakowski bfcf025ef7 Add 'staging' buffer data usage enum. 3 years ago
  Alex Szpakowski 52101b2563 Add love.graphics.copyTextureToBuffer and copyBufferToTexture. 3 years ago
  Alex Szpakowski 5b3a5e7721 Remove the need for copysource and copydest buffer usage flags. 3 years ago
  Alex Szpakowski f4a694c266 Merge branch 'master' into 12.0-development 4 years ago
  Alex Szpakowski 16ebaea390 Fix DXT1 textures which use 1 bit alpha-cutout. 4 years ago
  Alex Szpakowski a551fcd492 Initial support for writing to textures in compute shaders. 4 years ago
  Alex Szpakowski 48b3a4e860 Initial support for integer format textures. 4 years ago
  Alex Szpakowski 80f051b97d Merge pull request #1715 from bjornbytes/compute-shaders 4 years ago
  bjorn f6559ce49e Add threadgroups{x,y,z} SystemLimits; 4 years ago
  Alex Szpakowski 433190d1df Merge branch 'master' into 12.0-development 4 years ago
  Alex Szpakowski e9c58c8192 Work around certain buggy Vivante GPU drivers on Android 4 years ago
  Alex Szpakowski 21f5ba86d3 Merge branch 'master' into 12.0-development 4 years ago
  Alex Szpakowski f89aabb0bb Update copyright year for 2021 4 years ago
  Alex Szpakowski 694d448e83 Vertex shaders can write to gl_PointSize (fixes #1603). 4 years ago
  Alex Szpakowski deff795908 Rename some internal buffer enums to better match what they do 4 years ago
  Alex Szpakowski 4244e01a35 More texture format support cleanup 4 years ago
  Alex Szpakowski e2838131f2 Add love.graphics.copyBuffer. 4 years ago
  Alex Szpakowski 5e77944dc0 refactor texture format support internals 4 years ago
  Alex Szpakowski 50ff86bd92 Graphics Buffers can be used as Shader Storage Buffers. 4 years ago
  Alex Szpakowski 65bfeedd4e Merge branch 'master' into 12.0-development 4 years ago
  Alex Szpakowski fe23c16198 Disable gamma correction on Windows + Intel HD 2/3000 / Intel HD Graphics 4 years ago
  Alex Szpakowski d357ceb191 Merge pull request #1648 from xordspar0/tegra-3-bug 4 years ago
  Jordan Christiansen 0fd53e2e3d Disable GL_EXT_texture_array on OpenGL ES 2.0 4 years ago
  Alex Szpakowski b011487a3e Add new texel buffer type. 5 years ago
  Alex Szpakowski 3f4161dd5d Merge branch '12.0-development' into GraphicsBuffer 5 years ago
  Alex Szpakowski f848b201ae Merge branch 'master' into 12.0-development 5 years ago
  Alex Szpakowski dde3db3006 Apply Image:replacePixels/missing text workaround to more ATI drivers 5 years ago
  Alex Szpakowski 2c4bfab1de Merge branch '12.0-development' into GraphicsBuffer 5 years ago
  Alex Szpakowski d13e97fd83 Merge branch 'master' into 12.0-development 5 years ago
  Alex Szpakowski 8fac08809a Eliminate redundant glActiveTexture calls when shaders are used. 5 years ago