История коммитов

Автор SHA1 Сообщение Дата
  Alex Szpakowski c3612acfde Fixed the use of getRealDirectory when auto-detecting the identity name. 10 лет назад
  Bart van Strien 29da6b3c26 Attempt to make identity autodetection even more robust using getRealDirectory 10 лет назад
  Alex Szpakowski 247daa85b5 Added a couple comments documenting why some codepaths have been chosen. 10 лет назад
  Alex Szpakowski 4c571e8fd7 Prevent redundant shader uniform uploads for built-in uniforms when OpenGL ES 2 is used. 10 лет назад
  Alex Szpakowski 88c8e0c071 Added an optional (true by default) boolean argument to love.graphics.setBlendMode to specify whether alpha should be multiplied with rgb when blending. 10 лет назад
  Alex Szpakowski ed3f419747 Prevent redundant calls to glEnable/DisableVertexAttribArray. This should hopefully fix a performance regression compared to 0.9.2 as well. 10 лет назад
  Bart van Strien e3ff0a0d63 Fix possible segfault when a DecodeHandler fails to decode an image properly 10 лет назад
  Alex Szpakowski bf1b409da1 Smooth lines now draw the entire line in 1 OpenGL draw call, rather than 2. 10 лет назад
  Alex Szpakowski 9d635fa63a Updated the changelog 10 лет назад
  Alex Szpakowski 0583ebe470 All vertex component arguments to Mesh:setVertex and Mesh:setVertexAttribute are now optional rather than required. Float vertex components default to 0, and byte components default to 255. 10 лет назад
  Alex Szpakowski c82ccbb89b love.graphics.setColor no longer uses the main per-vertex color attribute. This lets it affect the color of ParticleSystems, and SpriteBatches and Meshes even when they use custom per-vertex colors. 10 лет назад
  Alex Szpakowski 42ae9c9585 Moved the love.graphics Lua code into the graphics module folder. 10 лет назад
  Alex Szpakowski 2dc8a8ea45 Cleaned up some index buffer code. 10 лет назад
  Alex Szpakowski 073570b7af Fixed the return type of luax_objlen. 10 лет назад
  Bart van Strien 3cb777e2b7 Add basic lua 5.3 support 10 лет назад
  Alex Szpakowski df1bd42dec Implemented efficient FFI versions of ImageData methods. 10 лет назад
  Alex Szpakowski 409d313bff Added FFI versions of SoundData:getBitDepth and SoundData:getDuration. 10 лет назад
  Alex Szpakowski 532c61c6c2 Implemented efficient FFI versions of SoundData methods, which are used when the LuaJIT FFI and JIT compiler are present. 10 лет назад
  Alex Szpakowski 57fa9994af Verify that the bit depth argument in love.sound.newSoundData is valid / supported. 10 лет назад
  Alex Szpakowski aac595525a Cleaned up some ImageData code. 10 лет назад
  Alex Szpakowski 16ebe92176 Added a flag to the Mac info.plist which allows high-dpi windows to be created in all situations when requested and supported. 10 лет назад
  Alex Szpakowski 59e4b1b8d6 Removed some debug prints on iOS. 10 лет назад
  Alex Szpakowski 3053278048 Moved the no-game screen code to its own file. 10 лет назад
  Alex Szpakowski b2b5a1d9df Fixed a compiler warning on Linux and iOS. 10 лет назад
  Alex Szpakowski 9e2dd384cb Removed the "LÖVE" text label from the default iOS launch screen. 10 лет назад
  Alex Szpakowski 589f153073 Fixed a compiler warning. 10 лет назад
  Alex Szpakowski 91e2227124 Fixed the behaviour of love.window.requestAttention on Windows. 10 лет назад
  Alex Szpakowski cf73aa0107 Added love.window.requestAttention. Bounces the dock icon in OS X and flashes the taskbar icon in Windows when called, if the program isn't in focus. 10 лет назад
  Bart van Strien 6ef6f85d0c Restore 0-argument love.graphics.newFont/love.font.newRasterizer 10 лет назад
  Alex Szpakowski 8c1bc543b9 Fixed love.graphics.rectangle erroring when the width or height is 0. 10 лет назад