Bart van Strien
|
32684b674e
Add Font:getAscent/getDescent/getBaseline (issue #445)
|
12 år sedan |
Bart van Strien
|
84b6eedf1f
Make the default point style to setPoint 'smooth' (issue #543), and fix setPointStyle ignoring normal operation
|
12 år sedan |
Alexander Szpakowski
|
ce75b3af69
Merge from root
|
12 år sedan |
Bart van Strien
|
a72c981c32
Make sure love.errhand gets a local reference to print as well, and find the error handler at errortime (partial #390)
|
12 år sedan |
Bart van Strien
|
501beb7d02
Add blend mode 'none' (issue #536)
|
12 år sedan |
Bart van Strien
|
49961d66c7
Fix setVolumeLimits (issue #537)
|
12 år sedan |
Bart van Strien
|
b97765b169
Check for OpenGL 2.0 in NPOT check (issue #538)
|
12 år sedan |
Alexander Szpakowski
|
9f8f493aed
Texel (texture2D) calls in shaders now return pure white instead of pure black when drawing untextured graphics primitives. This prevents the need for separate "passthrough" shaders to be used when drawing graphics primitives vs images.
|
12 år sedan |
Alexander Szpakowski
|
e24d721381
Renamed all instances of 'ShaderEffect' (previously 'PixelEffect') to 'Shader'.
|
12 år sedan |
Alexander Szpakowski
|
331c883c77
Improved clarity of some comments, variable names, and functions
|
12 år sedan |
Alexander Szpakowski
|
c4a5b16447
Merged from main?
|
12 år sedan |
vrld
|
2db9bfad11
Fix PixelEffect texture unit pool.
|
12 år sedan |
Alexander Szpakowski
|
8fdd6cbbb2
Merged in from main repository (originally from love-mipmap fork)
|
12 år sedan |
vrld
|
3b80c52cc2
Merged in slime73/love-mipmap (pull request #18: Add mipmapping support to images)
|
12 år sedan |
rude
|
c03e35b6cc
Merge default branch.
|
12 år sedan |
rude
|
697f4de80a
Fix compilation issue in MSVC2012.
|
12 år sedan |
Alexander Szpakowski
|
69dc6c76e8
Better boolean shader extern support
|
12 år sedan |
Alexander Szpakowski
|
ca1a9caf91
Added boolean value support to ShaderEffect:send
|
12 år sedan |
Alexander Szpakowski
|
3a9659b608
More minor graphics.lua cleanup
|
12 år sedan |
Alexander Szpakowski
|
f1e72efd30
Cleaned up graphics.lua script a bit
|
12 år sedan |
Alexander Szpakowski
|
3e3f5c6bdd
Minor tweaks, balanced disable/enable clientstate calls in SpriteBatches
|
12 år sedan |
Alexander Szpakowski
|
808a09f786
Changed shader source list from a vector of sources to a map of shader types to source codes
|
12 år sedan |
Alexander Szpakowski
|
b6088115c9
Changed some variable names to be more descriptive
|
12 år sedan |
Alexander Szpakowski
|
36c5259e12
Font objects now have mipmap filter and mipmap sharpness support
|
12 år sedan |
Alexander Szpakowski
|
a6f4a3ab0f
Removed names of unused parameters to quiet noisy compilers
|
12 år sedan |
Alexander Szpakowski
|
e5388ff73b
Removed more unnecessary tabs in blank lines
|
12 år sedan |
Alexander Szpakowski
|
eb98e8cc48
Removed unnecessary tabs in empty lines, fixed texture filtering when the minification and mipmap filter are the same
|
12 år sedan |
Alexander Szpakowski
|
609ef2c4e4
Format luaL_error strings properly in ShaderEffect lua wrapper code
|
12 år sedan |
Alexander Szpakowski
|
88af7239c3
Removed unnecessary tabs from empty lines
|
12 år sedan |
Alexander Szpakowski
|
0968fa6f11
More cleanup and some overdone comments
|
12 år sedan |