Alex Szpakowski
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8b261abfdc
Slightly improved performance and cleaned up code a bit for love.graphics.print
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12 年之前 |
Alex Szpakowski
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b04a2fee87
Improved performance when using ImageData methods in multiple threads when ImageData:encode is called
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12 年之前 |
Alex Szpakowski
|
b8efa6372b
oops
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12 年之前 |
Alex Szpakowski
|
6e3a7288dd
Improved performance of ImageData:mapPixel (now up to 2x as fast as in 0.8.0!); love.graphics.newImage, Image:refresh, love.window.setIcon, and ImageRasterizers now prevent other threads from modifying the ImageData used in those functions until they're done accessing it
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12 年之前 |
Alex Szpakowski
|
579a3052e6
Removed restriction on mounting a filepath to root
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12 年之前 |
Alex Szpakowski
|
b4fa9131d2
Fixed love.filesystem.[un]mount
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12 年之前 |
Bart van Strien
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bff2c1b5f1
Recreate love.filesystem.mount, adding mount and unmount, for your archive (and folder?) pleasure
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12 年之前 |
Alex Szpakowski
|
8d7e0b5629
Time-travelling license text
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12 年之前 |
Alex Szpakowski
|
958a25e0af
Flipped the loading order of the graphics and window modules (first window, then graphics)
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12 年之前 |
Alex Szpakowski
|
2426d97450
Fixed justify printf Align Mode (issue #635)
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12 年之前 |
Alex Szpakowski
|
6281d60b8c
Fixed compilation in visual studio
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12 年之前 |
Alex Szpakowski
|
2be3479989
Updated changelog
|
12 年之前 |
Alex Szpakowski
|
621124ac28
love.keypressed's second argument is now a unicode character string instead of a unicode codepoint number.
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12 年之前 |
Alex Szpakowski
|
cd97e9ec05
Added Image:getData, returns the original ImageData (or CompressedData) used to create the image
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12 年之前 |
Alex Szpakowski
|
76618f0328
Cleaned up font code to always use uint32 instead of the slightly more ambiguous "unsigned int" for codepoints
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12 年之前 |
Alex Szpakowski
|
d48d1fd441
Exposed the internal Rasterizer and GlyphData object methods to Lua. Also added Font:hasGlyph.
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12 年之前 |
Alex Szpakowski
|
dd9cca1a55
Added Data:getString to GlyphData
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12 年之前 |
Alex Szpakowski
|
f25efcc8af
Improved performance and reduced temporary memory usage of love.graphics.newScreenshot and Canvas:getImageData
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12 年之前 |
Alex Szpakowski
|
15535517d6
love.graphics.setColorMask() with no arguments enabled all color components
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12 年之前 |
Alex Szpakowski
|
0a1c90f2d7
Removed love.graphics.setLine and love.graphics.setPoint.
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12 年之前 |
Bart van Strien
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5d2b20a662
Apply patch that fixes "random" looping of streaming sources (issue #630)
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12 年之前 |
Alex Szpakowski
|
03f5bd9a5a
Improved the performance of dds data loading (love.image.newCompressedData / love.graphics.newImage("myfile.dds"))
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12 年之前 |
Alex Szpakowski
|
be33d17f89
Added SpriteBatch:getColor
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12 年之前 |
Alex Szpakowski
|
0f6980f82a
Xcode project now compiles with -O3 for greater performance with the same binary size. Rejoice!
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12 年之前 |
Alex Szpakowski
|
8718e064e0
Fixed love.graphics.print[f] truncating strings with embedded zeros
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12 年之前 |
Alex Szpakowski
|
66b9b46846
Removed the love.joystickball event callback function
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12 年之前 |
Alex Szpakowski
|
4b92c4bf4b
Fixed old save directories not being removed from the filesystem search path properly when setIdentity is called
|
12 年之前 |
Alex Szpakowski
|
6b7eb35d8a
Added love.visible(boolean visible) event callback
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12 年之前 |
Alex Szpakowski
|
d286f78ec7
Improved error messages when canvas/image creation fails because the size is too big for the system
|
12 年之前 |
Alex Szpakowski
|
0a36c41ba0
Removed support for BC7-compressed DDS images (only *very* modern systems support it right now); updated the ddsparse library
|
12 年之前 |