niki
|
d123021e26
vulkan: fix canvas rendering (on android)
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3 years ago |
niki
|
77f75648e8
vulkan: default renderpass and framebuffers
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3 years ago |
niki
|
7cc6ed40be
vulkan: implement depth and stencil
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3 years ago |
niki
|
7be9bb3ecc
vulkan: implement vsync setting
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3 years ago |
niki
|
be8778b4eb
vulkan: remove dep on VK_KHR_push_descriptor
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3 years ago |
niki
|
b2771dd111
vulkan: fix cube textures
|
3 years ago |
niki
|
0ebb34e037
vulkan: avoid usage of general image layout
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3 years ago |
niki
|
1647f6c9c2
vulkan: remove unnecessary quadindex code
|
3 years ago |
niki
|
dcea056fcb
vulkan: properly implement samplers
|
3 years ago |
niki
|
98ebdd7871
vulkan: fix wireframe validation error
|
3 years ago |
niki
|
224b9e84f0
vulkan: add support for 2d array textures
|
3 years ago |
niki
|
8cf7a79657
vulkan: add missing layout transitions
|
3 years ago |
niki
|
7bbc042fce
vulkan: remove redundant tabs
|
3 years ago |
niki
|
506cf8c210
vulkan: fix colors
|
3 years ago |
niki
|
94c58e1599
vulkan: fix video rendering
|
3 years ago |
niki
|
6d7bd645fc
vulkan: use vkCmdClearColorImage to clear texture
|
3 years ago |
niki
|
6916182a79
vulkan: implement getAPIStats
|
3 years ago |
niki
|
4c33d0aa36
vulkan: fix Shader::attach()
|
3 years ago |
niki
|
95952c691d
vulkan: implement setRenderTargetsInternal
|
3 years ago |
niki
|
0ae81091d1
vulkan: use dynamic rendering
|
3 years ago |
niki
|
38f15ae97d
vulkan: implement cull and winding
|
3 years ago |
niki
|
c6d79ae87e
vulkan: implement setColorMask
|
3 years ago |
niki
|
a591b2b99e
vulkan: implement setBlendState
|
3 years ago |
niki
|
0834408b90
vulkan: implement draw(DrawCommand)
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3 years ago |
niki
|
ef08282f0d
vulkan: implement getRendererInfo
|
3 years ago |
niki
|
0cea07806f
use different uniform buffers for each draw call
|
3 years ago |
niki
|
7f894e5bf7
some work on drawQuads (not fully working yet)
|
3 years ago |
niki
|
b5ba2b65b5
stop hardcoding vulkan vertex layouts
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3 years ago |