bjorn
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bbb4cd66be
Fix default shader storage buffer initialization;
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4 years ago |
Alex Szpakowski
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14cda7818f
Rename internal enum
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4 years ago |
Alex Szpakowski
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21f5ba86d3
Merge branch 'master' into 12.0-development
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4 years ago |
Alex Szpakowski
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f89aabb0bb
Update copyright year for 2021
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4 years ago |
Alex Szpakowski
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694d448e83
Vertex shaders can write to gl_PointSize (fixes #1603).
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4 years ago |
Alex Szpakowski
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deff795908
Rename some internal buffer enums to better match what they do
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4 years ago |
Alex Szpakowski
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e2838131f2
Add love.graphics.copyBuffer.
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4 years ago |
Alex Szpakowski
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5e77944dc0
refactor texture format support internals
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4 years ago |
Alex Szpakowski
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50ff86bd92
Graphics Buffers can be used as Shader Storage Buffers.
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4 years ago |
Alex Szpakowski
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65bfeedd4e
Merge branch 'master' into 12.0-development
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4 years ago |
Alex Szpakowski
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95ab4054ff
Fix a freeze on Intel drivers when using mipmapped Canvases
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4 years ago |
Alex Szpakowski
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fe23c16198
Disable gamma correction on Windows + Intel HD 2/3000 / Intel HD Graphics
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4 years ago |
Alex Szpakowski
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1f9d98263d
Refactor Buffer internals.
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4 years ago |
Alex Szpakowski
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a1861a8ff4
Don't allow calling Texture:generateMipmaps on depth/stencil textures
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4 years ago |
Alex Szpakowski
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442f37e0a1
Fix a potential bug in captureScreenshot on some older systems
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4 years ago |
Alex Szpakowski
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7934ce0a66
Handle backbuffer MSAA manually in love.graphics code
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4 years ago |
Alex Szpakowski
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b011487a3e
Add new texel buffer type.
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5 years ago |
Alex Szpakowski
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2c4bfab1de
Merge branch '12.0-development' into GraphicsBuffer
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5 years ago |
Alex Szpakowski
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2cff535eb1
Move shader parsing code from Lua to C++.
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5 years ago |
Alex Szpakowski
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7fbb68e90e
Merge branch '12.0-development' into GraphicsBuffer
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5 years ago |
Alex Szpakowski
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9425c9224b
Rename internal batched draw code to be more clear
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5 years ago |
Alex Szpakowski
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1ddfcd4cc8
Always use explicitly typed buffers, even in internal code
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5 years ago |
Alex Szpakowski
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b1c028a4d3
Merge branch '12.0' into GraphicsBuffer
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5 years ago |
Alex Szpakowski
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aa636381d0
Fix MSAA texture creation logic
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5 years ago |
Alex Szpakowski
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694bc9c5b7
rename love_Canvases to love_RenderTargets in shaders.
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5 years ago |
Alex Szpakowski
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453322678c
Rename internal uses of canvas to texture/render target
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5 years ago |
Alex Szpakowski
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12c90b3dca
Merge Image and Canvas GL backend classes into new common Texture class.
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5 years ago |
Alex Szpakowski
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17f77407bb
Replace internal C++ newImage and newCanvas methods with newTexture
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5 years ago |
Alex Szpakowski
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258129738f
Remove graphics::Canvas and graphics::Image
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5 years ago |
Alex Szpakowski
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b71eaf73cc
Replaced some references to Image and Canvas with Texture.
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5 years ago |