Commit History

Author SHA1 Message Date
  bjorn bbb4cd66be Fix default shader storage buffer initialization; 4 years ago
  Alex Szpakowski 14cda7818f Rename internal enum 4 years ago
  Alex Szpakowski 21f5ba86d3 Merge branch 'master' into 12.0-development 4 years ago
  Alex Szpakowski f89aabb0bb Update copyright year for 2021 4 years ago
  Alex Szpakowski 694d448e83 Vertex shaders can write to gl_PointSize (fixes #1603). 4 years ago
  Alex Szpakowski deff795908 Rename some internal buffer enums to better match what they do 4 years ago
  Alex Szpakowski e2838131f2 Add love.graphics.copyBuffer. 4 years ago
  Alex Szpakowski 5e77944dc0 refactor texture format support internals 4 years ago
  Alex Szpakowski 50ff86bd92 Graphics Buffers can be used as Shader Storage Buffers. 4 years ago
  Alex Szpakowski 65bfeedd4e Merge branch 'master' into 12.0-development 4 years ago
  Alex Szpakowski 95ab4054ff Fix a freeze on Intel drivers when using mipmapped Canvases 4 years ago
  Alex Szpakowski fe23c16198 Disable gamma correction on Windows + Intel HD 2/3000 / Intel HD Graphics 4 years ago
  Alex Szpakowski 1f9d98263d Refactor Buffer internals. 4 years ago
  Alex Szpakowski a1861a8ff4 Don't allow calling Texture:generateMipmaps on depth/stencil textures 4 years ago
  Alex Szpakowski 442f37e0a1 Fix a potential bug in captureScreenshot on some older systems 4 years ago
  Alex Szpakowski 7934ce0a66 Handle backbuffer MSAA manually in love.graphics code 4 years ago
  Alex Szpakowski b011487a3e Add new texel buffer type. 5 years ago
  Alex Szpakowski 2c4bfab1de Merge branch '12.0-development' into GraphicsBuffer 5 years ago
  Alex Szpakowski 2cff535eb1 Move shader parsing code from Lua to C++. 5 years ago
  Alex Szpakowski 7fbb68e90e Merge branch '12.0-development' into GraphicsBuffer 5 years ago
  Alex Szpakowski 9425c9224b Rename internal batched draw code to be more clear 5 years ago
  Alex Szpakowski 1ddfcd4cc8 Always use explicitly typed buffers, even in internal code 5 years ago
  Alex Szpakowski b1c028a4d3 Merge branch '12.0' into GraphicsBuffer 5 years ago
  Alex Szpakowski aa636381d0 Fix MSAA texture creation logic 5 years ago
  Alex Szpakowski 694bc9c5b7 rename love_Canvases to love_RenderTargets in shaders. 5 years ago
  Alex Szpakowski 453322678c Rename internal uses of canvas to texture/render target 5 years ago
  Alex Szpakowski 12c90b3dca Merge Image and Canvas GL backend classes into new common Texture class. 5 years ago
  Alex Szpakowski 17f77407bb Replace internal C++ newImage and newCanvas methods with newTexture 5 years ago
  Alex Szpakowski 258129738f Remove graphics::Canvas and graphics::Image 5 years ago
  Alex Szpakowski b71eaf73cc Replaced some references to Image and Canvas with Texture. 5 years ago