Commit History

Author SHA1 Message Date
  Bart van Strien d967a755e5 Make love::Type handle type names 8 years ago
  Bart van Strien 5d43c9601a Automatically deduce the type in luax_pushtype, if possible 8 years ago
  Bart van Strien 7dd960619d Automatically deduce the type in luax_checktype, luax_getmodule, luax_optmodule and luax_totype 8 years ago
  Bart van Strien c761202486 Build type information on first use (load-time), instead of using a hardcoded list 8 years ago
  Alex Szpakowski ed933847f8 Color values in love's APIs are now in the range of [0, 1] rather than [0, 255]. 9 years ago
  Alex Szpakowski 46a2e7b85c Happy new year! 🎉 9 years ago
  Alex Szpakowski 2c4e713114 Imported some of the dynamiccore branch from love-experiments: 9 years ago
  Alex Szpakowski bfef97c48a Slightly reduced the CPU usage of SpriteBatch:add, Text:add, and love.graphics.draw(ParticleSystem). 10 years ago
  Alex Szpakowski 6d9409a337 Probably fixed compilation with GCC 4.8. 10 years ago
  Alex Szpakowski d215d8a91e Reworked sRGB / gamma-correct APIs: 10 years ago
  Bart van Strien 3cb777e2b7 Add basic lua 5.3 support 10 years ago
  Alex Szpakowski 2f419c1c83 Replaced most cases of type bits and type name strings in love's Lua wrapper code with type id's. 10 years ago
  Alex Szpakowski 3830a0969c Moved the Texture and Quad Lua wrapper files out of the opengl graphics implementation folder. 10 years ago
  Alex Szpakowski ebc68023a7 Fix many warnings about implicit integer conversions when compiling for 64 bits. 10 years ago
  Alex Szpakowski a7e4148869 Merged default into minor 10 years ago
  Alex Szpakowski c7b45b3505 Updated copyright for the new year 10 years ago
  Alex Szpakowski aba33bf2e7 Merged default into minor 11 years ago
  Alex Szpakowski 7f490c4c30 Added ParticleSystem:setLinearDamping and ParticleSystem:getLinearDamping (resolves issue #803.) 11 years ago
  Alex Szpakowski 9b1f7d7a6e Merged default into minor 11 years ago
  Alex Szpakowski da7cd267ea Changed luax_pushtype to retain the pushed object itself, but only if the object isn't in the Lua state already. 11 years ago
  Alex Szpakowski 2bfa8dbfb5 Merged default into minor 11 years ago
  Alex Szpakowski b9cd93e071 Re-added ParticleSystem:setQuads(q1, q2, ...). Active particles use the quads based on the particle's lifetime in a similar style to ParticleSystem:setColors and ParticleSystem:setSizes. 11 years ago
  Alex Szpakowski bfa3ec9369 Merged default into minor 11 years ago
  Alex Szpakowski dfa319e01a Replaced the EXCEPT_GUARD macro for converting love exceptions into Lua errors with the new luax_catchexcept function, which takes lambda function arguments. 11 years ago
  Alex Szpakowski a94637ef2b Removed functions that were deprecated in 0.9.1 11 years ago
  Alex Szpakowski 615492540d Added ParticleSystem:setRelativeRotation. If enabled, particle rotations and angles will be relative to their current velocities. 11 years ago
  Alex Szpakowski a7ed581204 Reverted ParticleSystem:setPosition’s functionality to 0.9.0’s beheaviour, added ParticleSystem:moveTo which has the new behaviour (new particles spawn in a line between the old position and where the emitter was moved to.) 11 years ago
  Alex Szpakowski 6b538b5827 The emission rate for ParticleSystems is no longer restricted to integer numbers. 11 years ago
  Alex Szpakowski 510ed6f11e Abstracted lua bindings for general Texture methods into wrap_Texture.cpp 11 years ago
  Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 11 years ago