Commit History

Author SHA1 Message Date
  Sasha Szpakowski dbcdbc47d5 Add debugname field to shader options table. 1 year ago
  Sasha Szpakowski 8872497561 graphics: handle default textures in high level code. 1 year ago
  Sasha Szpakowski 343d192f10 Compressed texture formats have explicit sRGB variants 1 year ago
  Sasha Szpakowski f6cdbdc868 Merge branch 'main' into 12.0-development 2 years ago
  Sasha Szpakowski c823dbca96 Update copyright year for 2023 2 years ago
  Sasha Szpakowski 6599697835 opengl: Fix love_PixelCoord and love_ScreenSize in shaders. 2 years ago
  slime 99ad576668 metal: implement storage texture support for shaders. 2 years ago
  slime db1bf4707c Workaround for built-in shaders on some ES2 devices which don't support highp in pixel shaders. 3 years ago
  Alex Szpakowski f93d167a47 Merge branch '12.0-development' into metal 3 years ago
  Alex Szpakowski ff83ee6a9c Add basic ortho and perspective projection APIs to love.graphics. 3 years ago
  Alex Szpakowski d51e012812 Merge branch '12.0-development' into metal 3 years ago
  Alex Szpakowski 7f3538d2ba Merge branch 'main' into 12.0-development 3 years ago
  Alex Szpakowski 8e7fd10b6f Update copyright year for 2022 3 years ago
  Alex Szpakowski 3d8117ccbb Merge branch '12.0-development' into metal 3 years ago
  Alex Szpakowski e63025b74f Merge branch '12.0-development' into metal 3 years ago
  Alex Szpakowski 5c98cbdabd Fix Shader:send with storage buffers when the shader uses more than 1. 3 years ago
  Alex Szpakowski b916c0ad92 Fix error message when sending buffers to unused variables 3 years ago
  Alex Szpakowski 7038c66ab2 Hook up missing reflection data for writable textures in compute 4 years ago
  Alex Szpakowski a551fcd492 Initial support for writing to textures in compute shaders. 4 years ago
  Alex Szpakowski cffd485976 Allow rendering to integer textures. 4 years ago
  Alex Szpakowski 48b3a4e860 Initial support for integer format textures. 4 years ago
  Alex Szpakowski 4caeb27047 Slightly less heavy-handed compute memory barrier implementation. 4 years ago
  bjorn 085ba2cb6e Add compute ShaderStage; 4 years ago
  Alex Szpakowski 21f5ba86d3 Merge branch 'master' into 12.0-development 4 years ago
  Alex Szpakowski f89aabb0bb Update copyright year for 2021 4 years ago
  Alex Szpakowski 5fa570b9a6 metal: initial texel buffer Shader:send implementation 4 years ago
  Alex Szpakowski 7eb3d4343a Move some shader binding validation code out of the opengl backend 4 years ago
  Alex Szpakowski 2d2918a254 Merge branch '12.0-development' into metal 4 years ago
  Alex Szpakowski 694d448e83 Vertex shaders can write to gl_PointSize (fixes #1603). 4 years ago
  Alex Szpakowski deff795908 Rename some internal buffer enums to better match what they do 4 years ago