Commit History

Author SHA1 Message Date
  vrld e35854acdc Remove love_ScreenSize from shaders. 13 years ago
  vrld e575c86246 Severe case of premature commit-ion. 13 years ago
  vrld fdf175d7d0 Partly fix issue #468: Incorrect(?) detection of shader support. 13 years ago
  vrld 4ec7609d37 Fix issue #437: Area-based particle spawn. 13 years ago
  vrld 87c6646705 Fix #435 (for real this time). Unfixes #324. 13 years ago
  Bart van Strien 7793e7f02f CRLF to LF 13 years ago
  rude 81c38e22d0 Applied the new style guidelines. 13 years ago
  vrld e02a2679c2 Add love.graphics.getPixelEffect() (issue #372) -- thanks, slime73! 13 years ago
  Bart van Strien 2ac4a9e6d0 Manually keep track of bound textures, so we don't have to poll each frame 13 years ago
  Bill Meltsner be55579a22 Happy New Year, have an enormous diff 13 years ago
  Bart van Strien 0aae9684b3 Automated formatting fix 13 years ago
  vrld c208f4b08d Add missing license headers. 13 years ago
  vrld 9d63f08472 Make GLSL compiler messages NULL-terminated strings, even if they already are. 13 years ago
  vrld cd66b01da3 Add GLSL version number check to PixelEffect::isSupported() 14 years ago
  vrld b0b9117721 Add uniform cache in pixel effect. Remove a compiler warning and debug output. 14 years ago
  vrld eec0250545 Fix issue #292: Can't send arrays to pixeleffects. 14 years ago
  vrld 2eb9ee20d5 Fix issue #291: Usage of unsanitized GLSL compiler errors. 14 years ago
  vrld 28b4008797 Rename Framebuffer to Canvas (issue #263). Move error reporting code. 14 years ago
  vrld 7b6836466e Add missing files 14 years ago