Commit History

Author SHA1 Message Date
  Bart van Strien e515cf076e Make configure not search for dependencies of disabled implementations (resolves #1099) 9 years ago
  Bart van Strien dc7b1fb049 Remove the default source type (resolves #1082) 9 years ago
  Bart van Strien 34b6aa608b Merge in default 9 years ago
  Alex Szpakowski a0bbcce8ee The video decoding thread efficiently waits for a video to be created before doing anything, rather than sleeping for 2ms in a loop. Reduces the CPU usage of the video worker thread to ~0% when no videos are loaded. 9 years ago
  Alex Szpakowski d4e701b434 SpriteBatch:add will now automatically increase the maximum size of the SpriteBatch if there's no more room. 9 years ago
  Alex Szpakowski 9ee1d3cf2f Increased the version on Windows / OS X / iOS 9 years ago
  Alex Szpakowski 2e5f385be3 Merge default into minor 9 years ago
  Alex Szpakowski 7370bd56ce Improved the error message when love.graphics.newImage fails due to CompressedImageData not having all required mipmap levels (thanks Shell32!) 9 years ago
  Alex Szpakowski a3ff90c94c Cleaned up the GlyphData code. 9 years ago
  Alex Szpakowski f51bbb8462 Cleaned up some StrongRef-related code. 9 years ago
  Alex Szpakowski 8d7481c3b2 Improved the error message given when jpeg, TGA, and BMP images fail to decode. 9 years ago
  Alex Szpakowski e08374fdd1 We don't need a mutex lock in Channel::retain/release... I think. 9 years ago
  Bart van Strien 33341de7bc Rewrite the c module loader, adding a search path (fixes #1050) 9 years ago
  Bart van Strien 2f7492667a Bump version 9 years ago
  Bart van Strien 977ffd1154 Merge in default 9 years ago
  Alex Szpakowski 4ca6106d7a Cleaned up Canvas::checkCreateStencil a bit. 9 years ago
  Adam M 62b642f28a Support combined depth/stencil buffers when using vendor extensions. 9 years ago
  Alex Szpakowski ff91fa1327 Improved Shader:send performance by removing some temporary memory allocations. 9 years ago
  Alex Szpakowski cf4b409302 Renamed some things. 9 years ago
  Alex Szpakowski bd93f0dfef Fixed and reenabled lovec.exe. 9 years ago
  Alex Szpakowski 78fa2ab536 Disabled lovec.exe until I can actually test it (since it doesn't work yet). 9 years ago
  Alex Szpakowski f281e5871b Only try to make lovec.exe in Windows. 9 years ago
  Alex Szpakowski 8c22b1bff2 Added "lovec.exe" in Windows, which uses the console subsystem so love games don't need to set t.console to true if they want to output to the console. 9 years ago
  Alex Szpakowski 20b77bd28c Changed World:update(dt) to default to Box2D's recommended 3 internal position iterations instead of 6. Added a new variant World:update(dt, velocityiterations, positioniterations) which lets you specify the number of velocity and position iterations Box2D performs when updating the world. The defaults are 8 and 3 respectively, higher numbers increase precision and reduce performance. 9 years ago
  Alex Szpakowski 1be2e34c92 Merged default into minor. 9 years ago
  Alex Szpakowski 2dd80fcb49 Fixed a compiler warning... 9 years ago
  Alex Szpakowski 5d7425b60e Reduced the size in bytes of Variant slightly by allowing the compiler to better pack its member variables together in memory. 9 years ago
  Alex Szpakowski 7ea259e38b Optimize constructing a Variant from a Lua table with a non-zero array size. 9 years ago
  Alex Szpakowski 23fcaec89f The Variant class is now meant to be used on the stack instead of allocated on the heap. As a result (and because of related changes), performance of Channels has roughly doubled when pushing and popping most types. 9 years ago
  Bart van Strien 7995e6ba85 Added tag 0.10.1 for changeset 3cb3559eebb8 9 years ago