Commit History

Author SHA1 Message Date
  Alex Szpakowski e8009bb4cb Reverted commit 14ca947 (love.math.setRandomSeed internally calling random() a few times.) The change can break existing 0.9.x games so it will be pushed back to the minor branch. 11 years ago
  Alex Szpakowski b75e1bdeaa Added love.window.setPosition(x, y [, displayindex]), love.window.getPosition, and optional x and y fields for t.window in love.conf and for the flags table in love.window.set/getMode (resolves issue #930.) 11 years ago
  Alex Szpakowski 604bc34106 Hopefully fixed the default filesystem identity when a game is fused to the executable in Windows. 11 years ago
  Alex Szpakowski 00944c5f5d Added love.window.toPixels(x [, y]) and love.window.fromPixels(x [, y]), for easier conversion between window-space and pixel-space values when highdpi mode is enabled on a retina display in OS X (and in the iOS and Android ports of LÖVE.) 11 years ago
  Alex Szpakowski ab9954272a Updated the initialization code to trigger a real Lua error if love.conf has an error in it. 11 years ago
  Alex Szpakowski 234ee0fea6 Fixed the default error handler's background color when sRGB is enabled for the screen. 11 years ago
  Alex Szpakowski a658c7df76 Fixed the error screen when highdpi mode is enabled on a retina monitor in OS X (resolves issue #908) 11 years ago
  Alex Szpakowski 23d3cbc2e2 Renamed all cases of FSAA to the more accurately-named MSAA. The FSAA names (canvas:getFSAA, t.window.fsaa, etc.) still exist for now, for backwards-compatibility. 11 years ago
  Alex Szpakowski 3792dee4b4 Backout changeset 57172a7f03452a6b07f346e850f3e1020e230f46 11 years ago
  Alex Szpakowski e9e303c1e8 Changed embedded Lua scripts to be included in the love source via C++11's raw string literals instead of a generated header file. Removed auto.lua. 11 years ago
  Alex Szpakowski fd5b5aad65 Minor code cleanup 11 years ago
  Alex Szpakowski 4ea18d8bbc love.math.setRandomSeed now calls random() a couple times internally, to make similar seeds give less similar results when random() is called for the first time after setRandomSeed. 11 years ago
  Alex Szpakowski 9dd3f70988 Use love.filesystem.isFile instead of love.filesystem.exists when checking for main.lua and conf.lua on startup 11 years ago
  Alex Szpakowski fc77e8f9f0 Throw away the first 3 love.math.random results after seeding it (xorshift outputs less random results the first few times when the seed is very similar to a previous one) 11 years ago
  Alex Szpakowski 4faddcd9aa Fixed some trivial compiler warnings 11 years ago
  Alex Szpakowski ec0f428c4f Cleaned up the code for initializing love.filesystem and the source and save directories a bit 11 years ago
  Alex Szpakowski ce4fdf4ac9 Added sRGB (gamma-correct) support for Images, Canvases, and the main screen. 11 years ago
  Alex Szpakowski 007d0d5216 Windows: create the console before modules are loaded (allows information printed during module initialization to be displayed.) 11 years ago
  Alex Szpakowski 81d9810ed8 Fixed t.window.highdpi in love.conf, updated the nogame screen to look slightly better on retina displays 11 years ago
  Alex Szpakowski 309193895a Added opt-in support for high-dpi mode in OS X when on a retina display (resolves issue #761). 11 years ago
  Alex Szpakowski 3120a0e650 Goodbye 2013, hello 2014! 11 years ago
  Alex Szpakowski eadb718ade Fused status is now set before conf.lua is loaded 11 years ago
  Alex Szpakowski f997cc43c1 Fixed a crashing issue when the error handler can’t create a window 11 years ago
  Bart van Strien 33bb049ee6 Don't call love.graphics functions in love.run until a window has been created, prevents segfaults when love.window and love.graphics were loaded, but there was no window 11 years ago
  Alex Szpakowski 1c8abc74aa Renamed love.math.g/setRandomState and rng:g/setState to love.math.g/setRandomSeed and rng:g/setSeed. 11 years ago
  Alex Szpakowski 0fb05fd84d Reorganized the nogame screen’s drawing code to marginally reduce CPU usage. Woo! 11 years ago
  Bart van Strien b8a69ab2b6 At least decode file uris now 11 years ago
  Alex Szpakowski 8cc5364d15 Changed the SearchOrder argument of love.filesystem.setIdentity and love.filesystem.mount to a boolean (append) instead of an enum 11 years ago
  Alex Szpakowski 101c6ae90a Fixed love.window.setFullscreen to update the graphics viewport immediately instead of waiting for the next event polling 11 years ago
  Bart van Strien f846ed60b2 Old merge? 12 years ago