Commit History

Author SHA1 Message Date
  Alex Szpakowski 6e82ca88ed Mac: dropped OS 10.5 support. 11 years ago
  Alex Szpakowski b6aba767f4 Fixed custom return value for love executable, cleaned up Xcode project a bit 11 years ago
  Alex Szpakowski 5179ca5655 Removed an obsolete file 11 years ago
  Alex Szpakowski 95e1861f35 Mac: don't build with GME support by default (now consistent with Windows and Linux builds) 12 years ago
  Alex Szpakowski 8d0246ada6 Xcode project now builds for 64 bit x86 only, by default (resolves issue #760). 12 years ago
  Alex Szpakowski 5f609c2e2b OS X: switched to -std=c++11, fixed compilation, cleaned up obsolete files in src/platform/macosx/ 12 years ago
  Alex Szpakowski ffe0485173 Removed love.window.checkMode (resolves issue #653, invalidates issue #592). 12 years ago
  Alex Szpakowski 74f26160da Fixed a couple bugs caught by clang's static analyzer 12 years ago
  Alex Szpakowski 113ed1cfe7 Merged SDL2 changes from bartbes/love-experiments/SDL2 into default. 12 years ago
  Alex Szpakowski 3725b4122f Fixed lazy-loading of stencil buffers in Canvases sometimes failing due to uninitialized variables 12 years ago
  Alex Szpakowski 0f6980f82a Xcode project now compiles with -O3 for greater performance with the same binary size. Rejoice! 12 years ago
  Alex Szpakowski b3990e89f9 Reverted accidental XCode project changes 12 years ago
  Alex Szpakowski cd1a23c4ad Improved handling of (File)Data in love.graphics.newFont and love.thread.newThread 12 years ago
  Alex Szpakowski 4718267c31 Updated Xcode project to be more LuaJIT-friendly 12 years ago
  Alex Szpakowski e05e8e6e6a Switched audio backends in OS X from Apple's OpenAL implementation to OpenAL Soft 12 years ago
  Alex Szpakowski ceb0ee6c7e Added SpriteBatch:remove(id) 12 years ago
  Alex Szpakowski 842c01b4e5 liblove now builds as a framework on OS X 12 years ago
  Alex Szpakowski c6da6ffab9 XCode project now builds liblove and uses it with love.app 12 years ago
  Alex Szpakowski 96161c66f6 Updated copyright text for the new year 12 years ago
  Alex Szpakowski 02d2a872ab Improved shader member variable names, fixed up XCode project file 12 years ago
  Alexander Szpakowski e24d721381 Renamed all instances of 'ShaderEffect' (previously 'PixelEffect') to 'Shader'. 12 years ago
  Alexander Szpakowski 0611234067 changed PixelEffect name to ShaderEffect, added lua-side support for vert/frag shader combinations with love.graphics.newShaderEffect, added tentative support for single-file vertex+fragment shaders 12 years ago
  Jay Roberts 7364e52ebc Add math.cpp to Xcode project and fix GME framework path. 13 years ago
  Bill Meltsner b24e7ab64f Update the Xcode project and enable GME support on OS X. 13 years ago
  Bill Meltsner eaa4af7a6e Make things build on Mac. 13 years ago
  Bill Meltsner ae79ed061a Update to recommended Xcode build settings. 13 years ago
  Bill Meltsner d5b89886b6 Switch back to Clang for Mac OS X compilation, and add a new legendary hack to ensure it still runs on Leopard. 13 years ago
  Bill Meltsner 7a43721335 Make Xcode use GCC to build LÖVE instead of Clang, to avoid some annoying linker error. 13 years ago
  Bill Meltsner 9e884c6b0f Remove a stray .orig reference from the Xcode project 13 years ago
  Bill Meltsner ecb2e566f3 Add the new OpenGL.{cpp,h} files to the Xcode project so it builds again 13 years ago