提交歷史

作者 SHA1 備註 提交日期
  Alex Szpakowski ec17811aa9 The 'dimension' field is no longer needed when passing matrices-as-flat-tables to Shader:sendMatrix. 9 年之前
  Alex Szpakowski 75faf77d66 Improved the performance of Shader:send when matrices are used. 9 年之前
  rude 2990b6d440 Add some mosaic patterns which appear sometimes. 9 年之前
  Alex Szpakowski aca369e5d4 Fixed memory leaks in love.physics. When a World is garbage-collected it now implicitly calls World:destroy, which also destroys all Bodies, Fixtures, and Joints that belong to it. 9 年之前
  Alex Szpakowski a81621df82 Removed the 'multicanvas' GraphicsFeature constant since it's redundant (the love.graphics.getSystemLimits().multicanvas number can be used instead.) 9 年之前
  Alex Szpakowski e9c75c342e Text:add and Text:addf now return index numbers which can be used as arguments to Text:getWidth and text:getHeight to determine the (pre-transformed) width and height of specific text within the Text object. 9 年之前
  Alex Szpakowski 1d6cde226d Updated the changelog. 9 年之前
  Alex Szpakowski b2b14eb2d6 Simplified some of the high-dpi scaling code for the no-game screen. 9 年之前
  Alex Szpakowski 7043b5314d Added high-dpi / retina support to the no-game screen; additional minor tweaks and cleanup. 9 年之前
  rude 3cd18bae20 Tweak colors in no-game screen. 9 年之前
  rude 7a260af39f Add 0.10.0 (Super Toast) no-game screen. 9 年之前
  Alex Szpakowski 0558fcdbd4 Added Source:getDuration (thanks Boolsheet!) 9 年之前
  Bart van Strien 1b5a0f49fa Update aur link in readme 9 年之前
  Alex Szpakowski bb24c1b7a6 Mesh:getVertexMap now returns nil rather than an empty table, if no vertex map is set (resolves issue #1096.) 10 年之前
  Alex Szpakowski 46daf9dd15 Simplified some code by removing an unnecessary/useless optimization. 10 年之前
  Alex Szpakowski 389b91cf6f Added per-character color support to love.graphics.print/printf and Text objects. Resolves issue #865. 10 年之前
  Alex Szpakowski 799e303673 More fixes for love.graphics.printf's text positioning. 10 年之前
  Alex Szpakowski 396b0f0956 Mostly fixed the center and right wrap alignments for love.graphics.printf. 10 年之前
  Alex Szpakowski 34b8e47831 Removed the internal rounding applied to the x and y parameters of love.graphics.print/printf. Resolves issue #1062. 10 年之前
  Alex Szpakowski c03ce3a9ab love.math.random now uses a slight variant of Xorshift (Xorshift*). 10 年之前
  Alex Szpakowski f92e6552d4 Rewrote Font:getWrap (and thus love.graphics.printf's logic) to behave better. Resolves issue #799. 10 年之前
  Alex Szpakowski 5fabd64aea Improved the error message when an unsupported file format is used with love.image.newImageData or love.graphics.newImage. 10 年之前
  Alex Szpakowski 890802c0a3 Use a more descriptive error message if love.graphics.newImage fails because the OpenGL texture can't be created. 10 年之前
  Alex Szpakowski d587c206f0 Added a new variant love.math.decompress(data, format), where data is any Data object. 10 年之前
  Alex Szpakowski 2e9154283c Added gzip support to love.math.compress and love.math.decompress. 10 年之前
  Alex Szpakowski ca29c364f8 Fixed the Mac build (see issue #1081.) 10 年之前
  Alex Szpakowski 74ad3b8be6 Don't try to put zero-length data into OpenAL buffers (see issue #1083.) 10 年之前
  Alex Szpakowski 6a1ca3a45e Mac: Don't check for drop-file events on startup if the app was launched from a terminal (resolves issue #1081.) 10 年之前
  Alex Szpakowski 0bf80bb9fc Fixed a minor memory leak in love.graphics.setMode. 10 年之前
  Alex Szpakowski 00845c0ad0 Added love.graphics.intersectScissor(x, y, w, h). Resolves issue #1071. 10 年之前