Commit History

Author SHA1 Message Date
  Sasha Szpakowski defe811f62 Allow creating a mipmapped texture with less than the full mip range. 2 years ago
  Sasha Szpakowski f6cdbdc868 Merge branch 'main' into 12.0-development 2 years ago
  Sasha Szpakowski c823dbca96 Update copyright year for 2023 2 years ago
  slime 919ffc08f0 remove some dead code 2 years ago
  slime 2466e49fd1 Change behaviour of love.graphics.newImage when image size is too big. 2 years ago
  nikeinikei 60036d5dfe fix keying of samplerstate (#1853) 2 years ago
  Alex Szpakowski 3a5c3df02f Add sync and async texture and buffer readback APIs. 3 years ago
  Alex Szpakowski bc1c38d361 improve logic for detecting when Texture:generateMipmaps is supported 3 years ago
  Alex Szpakowski d96e1636b1 Improve setCanvas validation of volume texture layer + mipmap values. 3 years ago
  Alex Szpakowski d51e012812 Merge branch '12.0-development' into metal 3 years ago
  Alex Szpakowski 7f3538d2ba Merge branch 'main' into 12.0-development 3 years ago
  Alex Szpakowski 40aa50662a Merge branch '12.0-development' into metal 3 years ago
  Alex Szpakowski 8e7fd10b6f Update copyright year for 2022 3 years ago
  Alex Szpakowski 4195911680 Relax Texture:replacePixels sub-rect restriction for compressed textures. 3 years ago
  Alex Szpakowski e63025b74f Merge branch '12.0-development' into metal 3 years ago
  Alex Szpakowski a551fcd492 Initial support for writing to textures in compute shaders. 4 years ago
  Alex Szpakowski 48b3a4e860 Initial support for integer format textures. 4 years ago
  Alex Szpakowski 21f5ba86d3 Merge branch 'master' into 12.0-development 4 years ago
  Alex Szpakowski f89aabb0bb Update copyright year for 2021 4 years ago
  Alex Szpakowski 2d2918a254 Merge branch '12.0-development' into metal 4 years ago
  Alex Szpakowski 2e2ebe95cd Clean up some obsolete internal graphics code 4 years ago
  Alex Szpakowski 5e77944dc0 refactor texture format support internals 4 years ago
  Alex Szpakowski 20a92a4106 Merge branch '12.0-development' into metal 4 years ago
  Alex Szpakowski a1861a8ff4 Don't allow calling Texture:generateMipmaps on depth/stencil textures 4 years ago
  Alex Szpakowski 7e0c7e3a67 Fix the default mipmap filter for textures. 4 years ago
  Alex Szpakowski 99875d83b3 Fix explicit texture MSAA of 1 or 0 not being treated the same as the default 4 years ago
  Alex Szpakowski e10444c21f Move Texture:generateMipmaps error handling out of backend code 4 years ago
  Alex Szpakowski 7a50f32585 Merge branch '12.0-development' into metal 5 years ago
  Alex Szpakowski 9d2dca5740 metal: nogame and error screens work. 5 years ago
  Alex Szpakowski 2c4bfab1de Merge branch '12.0-development' into GraphicsBuffer 5 years ago