Sasha Szpakowski
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defe811f62
Allow creating a mipmapped texture with less than the full mip range.
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2 years ago |
Sasha Szpakowski
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f6cdbdc868
Merge branch 'main' into 12.0-development
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2 years ago |
Sasha Szpakowski
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c823dbca96
Update copyright year for 2023
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2 years ago |
slime
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919ffc08f0
remove some dead code
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2 years ago |
slime
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2466e49fd1
Change behaviour of love.graphics.newImage when image size is too big.
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2 years ago |
nikeinikei
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60036d5dfe
fix keying of samplerstate (#1853)
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2 years ago |
Alex Szpakowski
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3a5c3df02f
Add sync and async texture and buffer readback APIs.
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3 years ago |
Alex Szpakowski
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bc1c38d361
improve logic for detecting when Texture:generateMipmaps is supported
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3 years ago |
Alex Szpakowski
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d96e1636b1
Improve setCanvas validation of volume texture layer + mipmap values.
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3 years ago |
Alex Szpakowski
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d51e012812
Merge branch '12.0-development' into metal
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3 years ago |
Alex Szpakowski
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7f3538d2ba
Merge branch 'main' into 12.0-development
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3 years ago |
Alex Szpakowski
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40aa50662a
Merge branch '12.0-development' into metal
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3 years ago |
Alex Szpakowski
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8e7fd10b6f
Update copyright year for 2022
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3 years ago |
Alex Szpakowski
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4195911680
Relax Texture:replacePixels sub-rect restriction for compressed textures.
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3 years ago |
Alex Szpakowski
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e63025b74f
Merge branch '12.0-development' into metal
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3 years ago |
Alex Szpakowski
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a551fcd492
Initial support for writing to textures in compute shaders.
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4 years ago |
Alex Szpakowski
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48b3a4e860
Initial support for integer format textures.
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4 years ago |
Alex Szpakowski
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21f5ba86d3
Merge branch 'master' into 12.0-development
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4 years ago |
Alex Szpakowski
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f89aabb0bb
Update copyright year for 2021
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4 years ago |
Alex Szpakowski
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2d2918a254
Merge branch '12.0-development' into metal
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4 years ago |
Alex Szpakowski
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2e2ebe95cd
Clean up some obsolete internal graphics code
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4 years ago |
Alex Szpakowski
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5e77944dc0
refactor texture format support internals
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4 years ago |
Alex Szpakowski
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20a92a4106
Merge branch '12.0-development' into metal
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4 years ago |
Alex Szpakowski
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a1861a8ff4
Don't allow calling Texture:generateMipmaps on depth/stencil textures
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4 years ago |
Alex Szpakowski
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7e0c7e3a67
Fix the default mipmap filter for textures.
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4 years ago |
Alex Szpakowski
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99875d83b3
Fix explicit texture MSAA of 1 or 0 not being treated the same as the default
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4 years ago |
Alex Szpakowski
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e10444c21f
Move Texture:generateMipmaps error handling out of backend code
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4 years ago |
Alex Szpakowski
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7a50f32585
Merge branch '12.0-development' into metal
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5 years ago |
Alex Szpakowski
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9d2dca5740
metal: nogame and error screens work.
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5 years ago |
Alex Szpakowski
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2c4bfab1de
Merge branch '12.0-development' into GraphicsBuffer
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5 years ago |