Sasha Szpakowski
|
343d192f10
Compressed texture formats have explicit sRGB variants
|
1 year ago |
Sasha Szpakowski
|
983ea6c0e6
Remove explicit support for systems that don't support rgba8 canvases.
|
1 year ago |
Sasha Szpakowski
|
8958d155ab
opengl: Fix blue component of love.graphics.setColorMask
|
1 year ago |
Sasha Szpakowski
|
4787d50078
opengl: fix color mask
|
1 year ago |
Sasha Szpakowski
|
2789e5eabf
opengl: fix clearing integer format Canvases.
|
1 year ago |
Sasha Szpakowski
|
b8cbb62bc3
opengl: scissor and color mask no longer affects love.graphics.clear.
|
1 year ago |
Sasha Szpakowski
|
2178b634c8
Add functions for indirect draws and compute dispatches.
|
2 years ago |
Sasha Szpakowski
|
defe811f62
Allow creating a mipmapped texture with less than the full mip range.
|
2 years ago |
Sasha Szpakowski
|
249d90067e
Don't discard the backbuffer depth/stencil in setCanvas.
|
2 years ago |
Sasha Szpakowski
|
f6cdbdc868
Merge branch 'main' into 12.0-development
|
2 years ago |
Sasha Szpakowski
|
c823dbca96
Update copyright year for 2023
|
2 years ago |
Alex Szpakowski
|
258d2334af
OpenGL: Fix missing 'keep' and 'zero' stencil action implementations.
|
3 years ago |
Alex Szpakowski
|
3a5c3df02f
Add sync and async texture and buffer readback APIs.
|
3 years ago |
Alex Szpakowski
|
fb450b1df4
Add internal code for temporary buffers.
|
3 years ago |
Alex Szpakowski
|
ee336e5393
opengl: restructure code for computing format support.
|
3 years ago |
Alex Szpakowski
|
28a64c2b29
Use uint32 instead of int for some internal bit-flags.
|
3 years ago |
Miku AuahDark
|
405e33a689
Use int instead of PixelFormatUsageFlags for isPixelFormatSupported.
|
3 years ago |
Alex Szpakowski
|
0fa00e0bdc
love.graphics.newShader: add a compile options table parameter.
|
3 years ago |
Alex Szpakowski
|
6dbb7fa5de
Add love.graphics.setStencilMode. Remove old stencil API.
|
3 years ago |
Alex Szpakowski
|
87592513a2
metal: fix automatic depth/stencil with setCanvas.
|
3 years ago |
Alex Szpakowski
|
4ca3535cd2
Metal: fix clamp-to-one texture wrap mode detection.
|
3 years ago |
Alex Szpakowski
|
f93d167a47
Merge branch '12.0-development' into metal
|
3 years ago |
Alex Szpakowski
|
ff83ee6a9c
Add basic ortho and perspective projection APIs to love.graphics.
|
3 years ago |
Alex Szpakowski
|
d51e012812
Merge branch '12.0-development' into metal
|
3 years ago |
Alex Szpakowski
|
7f3538d2ba
Merge branch 'main' into 12.0-development
|
3 years ago |
Alex Szpakowski
|
5864d83c31
Add ability to configure which renderers are used by love.graphics.
|
3 years ago |
Alex Szpakowski
|
42e8df1489
Add a GraphicsFeature support enum for 32 bit index buffers.
|
3 years ago |
Alex Szpakowski
|
40aa50662a
Merge branch '12.0-development' into metal
|
3 years ago |
Alex Szpakowski
|
8e7fd10b6f
Update copyright year for 2022
|
3 years ago |
Alex Szpakowski
|
52101b2563
Add love.graphics.copyTextureToBuffer and copyBufferToTexture.
|
3 years ago |