Alex Szpakowski
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f334a24f79
Potentially better calculation for the default number of points in the rounded-rect variant of love.graphics.rectangle.
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10 years ago |
Alex Szpakowski
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4fe8e7214d
Error if the rx and ry parameters of love.graphics.rectangle are >= half the rectangle's width or height, respectively.
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10 years ago |
Alex Szpakowski
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0f986b10aa
Cleaned up some code, the 'ry' parameter of love.graphics.rectangle now defaults to the value of 'rx' rather than defaulting to 0.
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10 years ago |
muddmaker
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2a4524e5c0
Make ry optional, and ellipse can replace circle.
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10 years ago |
muddmaker
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0119e47f87
Make roudned rectangle a variant of rectangle
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10 years ago |
muddmaker
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cb3ae86726
Add rx and ry parameters to roudnedRectangle
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10 years ago |
muddmaker
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dd41ccfbf7
Fix another typo.
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10 years ago |
muddmaker
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439cc65382
Fix typo
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10 years ago |
muddmaker
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fbc419fda6
Add eclipse and roundedRectangle to love.graphics
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10 years ago |
Alex Szpakowski
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30b083bd23
Fixed the new love.graphics.newMesh variant that accepts a Data object.
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10 years ago |
Alex Szpakowski
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2844499ef7
Added the ability to have custom vertex attributes in Meshes (resolves issue #768.)
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10 years ago |
Alex Szpakowski
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cf0968fc6d
Avoid some VC++ compiler warnings
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10 years ago |
Alex Szpakowski
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3aafab9607
Hopefully fixed compilation in Windows.
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10 years ago |
Alex Szpakowski
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a29b349014
Added love.math.compress(data, format [, level]) and love.math.decompress(compresseddata) / love.math.decompress(compressedstring, format).
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10 years ago |
Alex Szpakowski
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e237ed2432
love.graphics.discard now accepts a table of booleans indicating which of the active canvases to discard (matches love.graphics.clear.)
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10 years ago |
Alex Szpakowski
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14cbc91e7f
Fixed a memory leak in love.graphics.newText.
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10 years ago |
Alex Szpakowski
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468127eed4
Added a variant of love.graphics.clear which accepts a color table argument for each active canvas, allowing it to clear active canvases to different colors without having to call love.graphics.setCanvas.
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10 years ago |
Alex Szpakowski
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a119e6a862
Added an optional spacing argument to love.graphics.newImageFont, allowing additional spacing (positive or negative) to be applied to all glyphs rendered using that font.
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10 years ago |
Alex Szpakowski
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b1f4beac56
Fixed the internal color mask state not being updated when love.graphics.setColorMask is called.
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10 years ago |
Alex Szpakowski
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2e8f19930c
Fixed love.graphics.stencil
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10 years ago |
Alex Szpakowski
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52b2701cf0
Removed love.graphics.clearStencil. love.graphics.stencil now clears the stencil buffer unless true is passed as an optional second argument ('keep the existing contents'.)
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10 years ago |
Alex Szpakowski
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3536f2665f
love.graphics.clear can accept an array of color components.
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10 years ago |
Alex Szpakowski
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2f419c1c83
Replaced most cases of type bits and type name strings in love's Lua wrapper code with type id's.
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10 years ago |
Alex Szpakowski
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b52b9c7a2b
Added love.graphics.discard, which discards the contents of the screen (or currently active Canvas.)
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10 years ago |
Alex Szpakowski
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1326ae9a5d
Added love.graphics.clearStencil, which only clears the stencil buffer.
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10 years ago |
Alex Szpakowski
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3efcf3901b
Removed Canvas:clear. love.graphics.clear now accepts r,g,b,a values (and defaults to 0,0,0,0 with no arguments given.) love.graphics.clear clears the content of the currently active Canvas(es.)
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10 years ago |
Alex Szpakowski
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ebc68023a7
Fix many warnings about implicit integer conversions when compiling for 64 bits.
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10 years ago |
Alex Szpakowski
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ac2b03e8a4
Added love.graphics.isActive. love.graphics function calls (and method calls on objects created via love.graphics) are only guaranteed to work when isActive is true, otherwise bad things might happen (the program crashing, for example.)
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10 years ago |
Alex Szpakowski
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67aede6bc0
Merged default into minor
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10 years ago |
Alex Szpakowski
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665cdc4ae7
Moved the default Font logic from the graphics.lua script to the Graphics and Font module C++ code. Moved love.graphics.setNewFont from the graphics.lua script to the Graphics module Lua wrapper code. Moved the Vera.ttf data from the graphics.lua script to its own file inside the Font module.
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10 years ago |