Historia zmian

Autor SHA1 Wiadomość Data
  Alex Szpakowski f5abedaeeb Cleaned up the love.graphics code that deals with love.window to be more consistent with the rest of the codebase. 10 lat temu
  Alex Szpakowski 354f83c1cb Added support for MSAA on the window on iOS. 10 lat temu
  Alex Szpakowski 4cd725cee6 Added love.window.close (resolves issue #1059), and renamed love.window.isCreated to love.window.isOpen. 10 lat temu
  Alex Szpakowski 2cce18946d Fixed objects which store Lua callback functions to avoid attempting to use dead coroutines when deleting the reference to the callback function. Should fix crashes when coroutines are mixed with those objects. 10 lat temu
  Alex Szpakowski 64b9d40f00 Fixed World:getCallbacks and World:getContactFilter to use the active coroutine's lua state. 10 lat temu
  djcj 4989bd76a0 Update Debian packaging files, move manpage to section 6 10 lat temu
  Alex Szpakowski e27400de30 The add and subtract blend modes no longer modify the destination framebuffer's alpha. 10 lat temu
  Bart van Strien 7e44034757 Add a MutexRef class to clean up Mutex handling code 10 lat temu
  Bart van Strien dd1167d736 Fix inconsistent missing override warning in BMFontRasterizer 10 lat temu
  Bart van Strien 3449465f1a Update hgignore 10 lat temu
  Alex Szpakowski 87e20ccafb Fixed the display index parameter of love.window.getFullscreenModes, getDesktopDimensions, and setPosition to be 1-based instead of 0-based (resolves issue #1056.) 10 lat temu
  Alex Szpakowski 2168d509b3 Reworked ImageData:encode: 10 lat temu
  Alex Szpakowski 3199482c3b Fixed filesystem writing on iOS. 10 lat temu
  Alex Szpakowski 91e94b4662 Potentially fixed a bug in the vorbis decoder seek callback. 10 lat temu
  Alex Szpakowski faa6b43441 Hopefully fixed a font initialization failure when OpenGL ES 3 is used. 10 lat temu
  Alex Szpakowski ded2dc39ee Fixed Font:getWidth and Font:getWrap to use kerning information. 10 lat temu
  Alex Szpakowski 8656797c5c Added a message box popup asking to quit the game to the default error handler, activated when the mouse is pressed or the screen is tapped. This is mostly useful on mobile devices where users can't press 'escape'. 10 lat temu
  Alex Szpakowski bf432aff7c Added basic kerning support for TrueType and BMFont fonts (resolves issue #1055.) 10 lat temu
  Alex Szpakowski 4550409ffa Removed an obsolete #ifndef check. 10 lat temu
  Alex Szpakowski af06203a4a Moved the appveyor script to a subfolder and updated it to properly choose Visual Studio 2012 and to create a post-build zip file. 10 lat temu
  Alex Szpakowski 74fd145fa9 Merged in xpol/love (pull request #45) 10 lat temu
  Alex Szpakowski ee90d09937 Fixed smooth lines drawn with the 'none' line join mode. 10 lat temu
  Alex Szpakowski 6da759047e The index values returned by SpriteBatch:add and used by SpriteBatch:set are now 1-based rather than 0-based. 10 lat temu
  Alex Szpakowski 1e8786879b Re-added the built-in NormalMatrix uniform 3x3 matrix variable to shaders. 10 lat temu
  Alex Szpakowski d8fd1413d6 Renamed the internal 'Matrix' class to 'Matrix4'. 10 lat temu
  Alex Szpakowski c3612acfde Fixed the use of getRealDirectory when auto-detecting the identity name. 10 lat temu
  Bart van Strien 29da6b3c26 Attempt to make identity autodetection even more robust using getRealDirectory 10 lat temu
  Alex Szpakowski 247daa85b5 Added a couple comments documenting why some codepaths have been chosen. 10 lat temu
  Alex Szpakowski 4c571e8fd7 Prevent redundant shader uniform uploads for built-in uniforms when OpenGL ES 2 is used. 10 lat temu
  Alex Szpakowski 88c8e0c071 Added an optional (true by default) boolean argument to love.graphics.setBlendMode to specify whether alpha should be multiplied with rgb when blending. 10 lat temu