Alex Szpakowski
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f5abedaeeb
Cleaned up the love.graphics code that deals with love.window to be more consistent with the rest of the codebase.
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10 lat temu |
Alex Szpakowski
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354f83c1cb
Added support for MSAA on the window on iOS.
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10 lat temu |
Alex Szpakowski
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4cd725cee6
Added love.window.close (resolves issue #1059), and renamed love.window.isCreated to love.window.isOpen.
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10 lat temu |
Alex Szpakowski
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2cce18946d
Fixed objects which store Lua callback functions to avoid attempting to use dead coroutines when deleting the reference to the callback function. Should fix crashes when coroutines are mixed with those objects.
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10 lat temu |
Alex Szpakowski
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64b9d40f00
Fixed World:getCallbacks and World:getContactFilter to use the active coroutine's lua state.
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10 lat temu |
djcj
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4989bd76a0
Update Debian packaging files, move manpage to section 6
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10 lat temu |
Alex Szpakowski
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e27400de30
The add and subtract blend modes no longer modify the destination framebuffer's alpha.
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10 lat temu |
Bart van Strien
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7e44034757
Add a MutexRef class to clean up Mutex handling code
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10 lat temu |
Bart van Strien
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dd1167d736
Fix inconsistent missing override warning in BMFontRasterizer
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10 lat temu |
Bart van Strien
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3449465f1a
Update hgignore
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10 lat temu |
Alex Szpakowski
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87e20ccafb
Fixed the display index parameter of love.window.getFullscreenModes, getDesktopDimensions, and setPosition to be 1-based instead of 0-based (resolves issue #1056.)
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10 lat temu |
Alex Szpakowski
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2168d509b3
Reworked ImageData:encode:
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10 lat temu |
Alex Szpakowski
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3199482c3b
Fixed filesystem writing on iOS.
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10 lat temu |
Alex Szpakowski
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91e94b4662
Potentially fixed a bug in the vorbis decoder seek callback.
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10 lat temu |
Alex Szpakowski
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faa6b43441
Hopefully fixed a font initialization failure when OpenGL ES 3 is used.
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10 lat temu |
Alex Szpakowski
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ded2dc39ee
Fixed Font:getWidth and Font:getWrap to use kerning information.
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10 lat temu |
Alex Szpakowski
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8656797c5c
Added a message box popup asking to quit the game to the default error handler, activated when the mouse is pressed or the screen is tapped. This is mostly useful on mobile devices where users can't press 'escape'.
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10 lat temu |
Alex Szpakowski
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bf432aff7c
Added basic kerning support for TrueType and BMFont fonts (resolves issue #1055.)
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10 lat temu |
Alex Szpakowski
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4550409ffa
Removed an obsolete #ifndef check.
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10 lat temu |
Alex Szpakowski
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af06203a4a
Moved the appveyor script to a subfolder and updated it to properly choose Visual Studio 2012 and to create a post-build zip file.
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10 lat temu |
Alex Szpakowski
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74fd145fa9
Merged in xpol/love (pull request #45)
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10 lat temu |
Alex Szpakowski
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ee90d09937
Fixed smooth lines drawn with the 'none' line join mode.
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10 lat temu |
Alex Szpakowski
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6da759047e
The index values returned by SpriteBatch:add and used by SpriteBatch:set are now 1-based rather than 0-based.
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10 lat temu |
Alex Szpakowski
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1e8786879b
Re-added the built-in NormalMatrix uniform 3x3 matrix variable to shaders.
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10 lat temu |
Alex Szpakowski
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d8fd1413d6
Renamed the internal 'Matrix' class to 'Matrix4'.
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10 lat temu |
Alex Szpakowski
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c3612acfde
Fixed the use of getRealDirectory when auto-detecting the identity name.
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10 lat temu |
Bart van Strien
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29da6b3c26
Attempt to make identity autodetection even more robust using getRealDirectory
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10 lat temu |
Alex Szpakowski
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247daa85b5
Added a couple comments documenting why some codepaths have been chosen.
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10 lat temu |
Alex Szpakowski
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4c571e8fd7
Prevent redundant shader uniform uploads for built-in uniforms when OpenGL ES 2 is used.
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10 lat temu |
Alex Szpakowski
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88c8e0c071
Added an optional (true by default) boolean argument to love.graphics.setBlendMode to specify whether alpha should be multiplied with rgb when blending.
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10 lat temu |