Alex Szpakowski
|
fb450b1df4
Add internal code for temporary buffers.
|
3 years ago |
Alex Szpakowski
|
ee336e5393
opengl: restructure code for computing format support.
|
3 years ago |
Alex Szpakowski
|
28a64c2b29
Use uint32 instead of int for some internal bit-flags.
|
3 years ago |
Miku AuahDark
|
405e33a689
Use int instead of PixelFormatUsageFlags for isPixelFormatSupported.
|
3 years ago |
Alex Szpakowski
|
0fa00e0bdc
love.graphics.newShader: add a compile options table parameter.
|
3 years ago |
Alex Szpakowski
|
6dbb7fa5de
Add love.graphics.setStencilMode. Remove old stencil API.
|
3 years ago |
Alex Szpakowski
|
87592513a2
metal: fix automatic depth/stencil with setCanvas.
|
3 years ago |
Alex Szpakowski
|
4ca3535cd2
Metal: fix clamp-to-one texture wrap mode detection.
|
3 years ago |
Alex Szpakowski
|
f93d167a47
Merge branch '12.0-development' into metal
|
3 years ago |
Alex Szpakowski
|
ff83ee6a9c
Add basic ortho and perspective projection APIs to love.graphics.
|
3 years ago |
Alex Szpakowski
|
d51e012812
Merge branch '12.0-development' into metal
|
3 years ago |
Alex Szpakowski
|
7f3538d2ba
Merge branch 'main' into 12.0-development
|
3 years ago |
Alex Szpakowski
|
5864d83c31
Add ability to configure which renderers are used by love.graphics.
|
3 years ago |
Alex Szpakowski
|
42e8df1489
Add a GraphicsFeature support enum for 32 bit index buffers.
|
3 years ago |
Alex Szpakowski
|
40aa50662a
Merge branch '12.0-development' into metal
|
3 years ago |
Alex Szpakowski
|
8e7fd10b6f
Update copyright year for 2022
|
3 years ago |
Alex Szpakowski
|
52101b2563
Add love.graphics.copyTextureToBuffer and copyBufferToTexture.
|
3 years ago |
Alex Szpakowski
|
d7bfc2ebcb
Fix compile error
|
3 years ago |
Alex Szpakowski
|
5b3a5e7721
Remove the need for copysource and copydest buffer usage flags.
|
3 years ago |
Alex Szpakowski
|
045f5ff0a5
Fix initializing the graphics module after a window is opened.
|
3 years ago |
Alex Szpakowski
|
7a910484c3
Fix compilation
|
3 years ago |
Alex Szpakowski
|
75b2ddc3c9
Fix love.graphics.clear's alpha component.
|
3 years ago |
Alex Szpakowski
|
e63025b74f
Merge branch '12.0-development' into metal
|
3 years ago |
Alex Szpakowski
|
601d4e120d
don't need memory barriers for readonly storage textures.
|
4 years ago |
Alex Szpakowski
|
a551fcd492
Initial support for writing to textures in compute shaders.
|
4 years ago |
Alex Szpakowski
|
cffd485976
Allow rendering to integer textures.
|
4 years ago |
Alex Szpakowski
|
48b3a4e860
Initial support for integer format textures.
|
4 years ago |
Alex Szpakowski
|
4caeb27047
Slightly less heavy-handed compute memory barrier implementation.
|
4 years ago |
Alex Szpakowski
|
80f051b97d
Merge pull request #1715 from bjornbytes/compute-shaders
|
4 years ago |
bjorn
|
dc5f68e709
World's worst sync;
|
4 years ago |