Alex Szpakowski
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fc3affb9b9
Removed 'release mode' and love.releaseerrhand, and added love.filesystem.isFused (resolves issue #579).
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12 年之前 |
Alex Szpakowski
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140a19593b
Changed the default error handlers to attempt to create a window to show the error if the window isn't created yet, instead of just quitting
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12 年之前 |
Alex Szpakowski
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7a20bbc6c4
Added an optional search order enum ("first" or "last") to love.filesystem.setIdentity and love.filesystem.mount (resolves issue #694)
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12 年之前 |
Alex Szpakowski
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2106ff2403
Added love.threaderror event callback function (re issue #673)
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12 年之前 |
Alex Szpakowski
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bdb4c7eb90
Renamed t.screen to t.window in love.conf (resolves issue #637)
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12 年之前 |
Alex Szpakowski
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67353d4de7
Reduced CPU usage (and improved performance) for the nogame screen
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12 年之前 |
rude
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aa1c091cc9
Add Baby Inspector no-game screen.
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12 年之前 |
Alex Szpakowski
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8084096937
Fixed the error screen sometimes not properly appearing until the next input event due to double/triple-buffering
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12 年之前 |
Alex Szpakowski
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958a25e0af
Flipped the loading order of the graphics and window modules (first window, then graphics)
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12 年之前 |
Alex Szpakowski
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66b9b46846
Removed the love.joystickball event callback function
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12 年之前 |
Alex Szpakowski
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6b7eb35d8a
Added love.visible(boolean visible) event callback
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12 年之前 |
Alex Szpakowski
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f253a016f6
Cleaned up love.run a bit
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12 年之前 |
Alex Szpakowski
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6a76e082e4
Re-added love.graphics.getWidth/getHeight
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12 年之前 |
Alex Szpakowski
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252aa114a7
Fixed a potential error in the release errhand function
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12 年之前 |
Bart van Strien
|
7b923dc75b
On windows, open the console window before the main window, which should mean that the main window gets focus
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12 年之前 |
Alex Szpakowski
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eaf69aead1
Renamed love.window.setTitle back to love.window.setCaption
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12 年之前 |
Alex Szpakowski
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ff77eb4b29
Added love.window (issue #6.) All window-related functions have been moved from love.graphics to love.window.
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12 年之前 |
Bart van Strien
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8a5c8c4dc4
Use tail calls to event handlers from love.handlers
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12 年之前 |
Bart van Strien
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79d1a7a6ef
Add love.mousefocus (partial issue #120) temporary name (see issue #573) and it's waiting for an exposed love.window to get a check, too
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12 年之前 |
Alex Szpakowski
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c9003750fa
Removed extension and "."'s from default filesystem identity (issue #568)
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12 年之前 |
Alex Szpakowski
|
77c6efd8fd
Fixed love.mouse.setPosition when called in love.load (issue #611)
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12 年之前 |
Alex Szpakowski
|
6142352cd4
love._openConsole is now called before main.lua is loaded
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12 年之前 |
Alex Szpakowski
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ba3a363fd3
Potentially worked around an SDL resize event bug in windows causing initial window creation to happen twice
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12 年之前 |
Alex Szpakowski
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7391d9821f
Merged love.graphics.origin into default (issue #124)
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12 年之前 |
Bart van Strien
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7efe11b11f
Add centered flag to setMode, optionally centers the window (on by default, as before) (issue #463)
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12 年之前 |
Alex Szpakowski
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6b1222366d
Removed 'moved' suffix from new joystick callbacks
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12 年之前 |
Alex Szpakowski
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a844ac2389
Added love.joystickaxismoved, love.joystickballmoved, and love.joystickhatmoved callbacks
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12 年之前 |
Bart van Strien
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3d0c5761ce
Merge in default, update changelog
|
12 年之前 |
vrld
|
5f586390d8
Add module `love.math`. Implements xorshift RNG.
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12 年之前 |
Alex Szpakowski
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083218742a
Added love.graphics.origin(): resets the coordinate system (replaces the current transformation matrix with the identity)
|
12 年之前 |