/** * Copyright (c) 2006-2016 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_GRAPHICS_OPENGL_CANVAS_H #define LOVE_GRAPHICS_OPENGL_CANVAS_H #include "common/config.h" #include "graphics/Color.h" #include "image/Image.h" #include "image/ImageData.h" #include "common/Matrix.h" #include "common/StringMap.h" #include "common/int.h" #include "graphics/Texture.h" #include "graphics/Volatile.h" #include "OpenGL.h" namespace love { namespace graphics { namespace opengl { class Canvas : public Texture, public Volatile { public: Canvas(int width, int height, PixelFormat format = PIXELFORMAT_NORMAL, int msaa = 0); virtual ~Canvas(); // Implements Volatile. bool loadVolatile() override; void unloadVolatile() override; // Implements Drawable. void draw(const Matrix4 &m) override; // Implements Texture. void drawq(Quad *quad, const Matrix4 &m) override; void setFilter(const Texture::Filter &f) override; bool setWrap(const Texture::Wrap &w) override; const void *getHandle() const override; inline GLenum getStatus() const { return status; } inline int getMSAA() const { return actual_samples; } inline int getRequestedMSAA() const { return requested_samples; } inline ptrdiff_t getMSAAHandle() const { return msaa_buffer; } inline GLuint getFBO() const { return fbo; } static PixelFormat getSizedFormat(PixelFormat format); static bool isSupported(); static bool isMultiFormatMultiCanvasSupported(); static bool isFormatSupported(PixelFormat format); static int canvasCount; private: void drawv(const Matrix4 &t, const Vertex *v); GLuint fbo; GLuint texture; GLuint msaa_buffer; PixelFormat requested_format; GLenum status; int requested_samples; int actual_samples; size_t texture_memory; static bool supportedFormats[PIXELFORMAT_MAX_ENUM]; static bool checkedFormats[PIXELFORMAT_MAX_ENUM]; }; // Canvas } // opengl } // graphics } // love #endif // LOVE_GRAPHICS_OPENGL_CANVAS_H