/** * Copyright (c) 2006-2016 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #ifndef LOVE_THREAD_LUATHREAD_H #define LOVE_THREAD_LUATHREAD_H // STL #include #include // LOVE #include "common/Data.h" #include "common/Object.h" #include "common/Variant.h" #include "threads.h" namespace love { namespace thread { class LuaThread : public love::Object, public Threadable { public: LuaThread(const std::string &name, love::Data *code); ~LuaThread(); void threadFunction(); const std::string &getError() const; bool start(const std::vector &args); private: void onError(); StrongRef code; std::string name; std::string error; std::vector args; }; // LuaThread } // thread } // love #endif // LOVE_THREAD_LUATHREAD_H