/** * Copyright (c) 2006-2016 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_ImageData.h" #include "common/wrap_Data.h" #include "filesystem/File.h" // Shove the wrap_ImageData.lua code directly into a raw string literal. static const char imagedata_lua[] = #include "wrap_ImageData.lua" ; namespace love { namespace image { /** * NOTE: Additional wrapper code is in wrap_ImageData.lua. Be sure to keep it * in sync with any changes made to this file! **/ ImageData *luax_checkimagedata(lua_State *L, int idx) { return luax_checktype(L, idx, IMAGE_IMAGE_DATA_ID); } int w_ImageData_getWidth(lua_State *L) { ImageData *t = luax_checkimagedata(L, 1); lua_pushinteger(L, t->getWidth()); return 1; } int w_ImageData_getHeight(lua_State *L) { ImageData *t = luax_checkimagedata(L, 1); lua_pushinteger(L, t->getHeight()); return 1; } int w_ImageData_getDimensions(lua_State *L) { ImageData *t = luax_checkimagedata(L, 1); lua_pushinteger(L, t->getWidth()); lua_pushinteger(L, t->getHeight()); return 2; } int w_ImageData_getPixel(lua_State *L) { ImageData *t = luax_checkimagedata(L, 1); int x = (int) luaL_checknumber(L, 2); int y = (int) luaL_checknumber(L, 3); pixel c; luax_catchexcept(L, [&](){ c = t->getPixel(x, y); }); lua_pushnumber(L, (lua_Number) c.r / 255.0); lua_pushnumber(L, (lua_Number) c.g / 255.0); lua_pushnumber(L, (lua_Number) c.b / 255.0); lua_pushnumber(L, (lua_Number) c.a / 255.0); return 4; } int w_ImageData_setPixel(lua_State *L) { ImageData *t = luax_checkimagedata(L, 1); int x = (int) luaL_checknumber(L, 2); int y = (int) luaL_checknumber(L, 3); pixel c; if (lua_istable(L, 4)) { for (int i = 1; i <= 4; i++) lua_rawgeti(L, 4, i); c.r = (unsigned char) (luaL_checknumber(L, -4) * 255.0); c.g = (unsigned char) (luaL_checknumber(L, -3) * 255.0); c.b = (unsigned char) (luaL_checknumber(L, -2) * 255.0); c.a = (unsigned char) (luaL_optnumber(L, -1, 1.0) * 255.0); lua_pop(L, 4); } else { c.r = (unsigned char) (luaL_checknumber(L, 4) * 255.0); c.g = (unsigned char) (luaL_checknumber(L, 5) * 255.0); c.b = (unsigned char) (luaL_checknumber(L, 6) * 255.0); c.a = (unsigned char) (luaL_optnumber(L, 7, 1.0) * 255.0); } luax_catchexcept(L, [&](){ t->setPixel(x, y, c); }); return 0; } // Gets the result of luaL_where as a string. static std::string luax_getwhere(lua_State *L, int level) { luaL_where(L, level); const char *str = lua_tostring(L, -1); std::string where; if (str) where = str; lua_pop(L, 1); return where; } // Generates a Lua error with a nice error string when a return value of a // called function is not a number. static int luax_retnumbererror(lua_State *L, int level, int retnum, int ttype) { if (ttype == LUA_TNUMBER) return 0; const char *where = luax_getwhere(L, level).c_str(); const char *ttypename = lua_typename(L, ttype); return luaL_error(L, "%sbad return value #%d (number expected, got %s)", where, retnum, ttypename); } // ImageData:mapPixel. Not thread-safe! See wrap_ImageData.lua for the thread- // safe wrapper function. int w_ImageData__mapPixelUnsafe(lua_State *L) { ImageData *t = luax_checkimagedata(L, 1); luaL_checktype(L, 2, LUA_TFUNCTION); // No optints because we assume they're done in the wrapper function. int sx = (int) lua_tonumber(L, 3); int sy = (int) lua_tonumber(L, 4); int w = (int) lua_tonumber(L, 5); int h = (int) lua_tonumber(L, 6); if (!(t->inside(sx, sy) && t->inside(sx+w-1, sy+h-1))) return luaL_error(L, "Invalid rectangle dimensions."); // Cache-friendlier loop. :) for (int y = sy; y < sy+h; y++) { for (int x = sx; x < sx+w; x++) { lua_pushvalue(L, 2); lua_pushnumber(L, x); lua_pushnumber(L, y); pixel c = t->getPixelUnsafe(x, y); lua_pushnumber(L, c.r / 255.0); lua_pushnumber(L, c.g / 255.0); lua_pushnumber(L, c.b / 255.0); lua_pushnumber(L, c.a / 255.0); lua_call(L, 6, 4); // If we used luaL_checkX / luaL_optX then we would get messy error // messages (e.g. Error: bad argument #-1 to '?'), so while this is // messier code, at least the errors are a bit more descriptive. // Treat the pixel as an array for less code duplication. :( unsigned char *parray = (unsigned char *) &c; for (int i = 0; i < 4; i++) { int ttype = lua_type(L, -4 + i); if (ttype == LUA_TNUMBER) parray[i] = (unsigned char) (lua_tonumber(L, -4 + i) * 255.0); else if (i == 3 && (ttype == LUA_TNONE || ttype == LUA_TNIL)) parray[i] = 255; // Alpha component defaults to 255. else // Error (level 2 because this is function will be wrapped.) return luax_retnumbererror(L, 2, i + 1, ttype); } // Pop return values. lua_pop(L, 4); // We're locking the entire function, instead of each setPixel call. t->setPixelUnsafe(x, y, c); } } return 0; } int w_ImageData_paste(lua_State *L) { ImageData *t = luax_checkimagedata(L, 1); ImageData *src = luax_checkimagedata(L, 2); int dx = (int) luaL_checknumber(L, 3); int dy = (int) luaL_checknumber(L, 4); int sx = (int) luaL_optnumber(L, 5, 0); int sy = (int) luaL_optnumber(L, 6, 0); int sw = (int) luaL_optnumber(L, 7, src->getWidth()); int sh = (int) luaL_optnumber(L, 8, src->getHeight()); t->paste((love::image::ImageData *)src, dx, dy, sx, sy, sw, sh); return 0; } int w_ImageData_encode(lua_State *L) { ImageData *t = luax_checkimagedata(L, 1); ImageData::EncodedFormat format; const char *fmt = luaL_checkstring(L, 2); if (!ImageData::getConstant(fmt, format)) return luaL_error(L, "Invalid encoded image format '%s'.", fmt); bool hasfilename = false; std::string filename = "Image." + std::string(fmt); if (!lua_isnoneornil(L, 3)) { hasfilename = true; filename = luax_checkstring(L, 3); } love::filesystem::FileData *filedata = nullptr; luax_catchexcept(L, [&](){ filedata = t->encode(format, filename.c_str()); }); luax_pushtype(L, FILESYSTEM_FILE_DATA_ID, filedata); filedata->release(); if (hasfilename) { luax_getfunction(L, "filesystem", "write"); lua_pushvalue(L, 3); // filename lua_pushvalue(L, -3); // FileData lua_call(L, 2, 0); } return 1; } int w_ImageData__performAtomic(lua_State *L) { ImageData *t = luax_checkimagedata(L, 1); int err = 0; { love::thread::Lock lock(t->getMutex()); // call the function, passing any user-specified arguments. err = lua_pcall(L, lua_gettop(L) - 2, LUA_MULTRET, 0); } // Unfortunately, this eats the stack trace, too bad. if (err != 0) return lua_error(L); // The function and everything after it in the stack are eaten by the pcall, // leaving only the ImageData object. Everything else is a return value. return lua_gettop(L) - 1; } // C functions in a struct, necessary for the FFI versions of ImageData methods. struct FFI_ImageData { void (*lockMutex)(Proxy *p); void (*unlockMutex)(Proxy *p); }; static FFI_ImageData ffifuncs = { [](Proxy *p) // lockMutex { // We don't do any type-checking for the Proxy here since these functions // are always called from code which has already done type checking. ImageData *i = (ImageData *) p->object; i->getMutex()->lock(); }, [](Proxy *p) // unlockMutex { ImageData *i = (ImageData *) p->object; i->getMutex()->unlock(); } }; static const luaL_Reg w_ImageData_functions[] = { { "getWidth", w_ImageData_getWidth }, { "getHeight", w_ImageData_getHeight }, { "getDimensions", w_ImageData_getDimensions }, { "getPixel", w_ImageData_getPixel }, { "setPixel", w_ImageData_setPixel }, { "paste", w_ImageData_paste }, { "encode", w_ImageData_encode }, // Used in the Lua wrapper code. { "_mapPixelUnsafe", w_ImageData__mapPixelUnsafe }, { "_performAtomic", w_ImageData__performAtomic }, { 0, 0 } }; extern "C" int luaopen_imagedata(lua_State *L) { int ret = luax_register_type(L, IMAGE_IMAGE_DATA_ID, "ImageData", w_Data_functions, w_ImageData_functions, nullptr); luax_gettypemetatable(L, IMAGE_IMAGE_DATA_ID); // Load and execute ImageData.lua, sending the metatable and the ffi // functions struct pointer as arguments. if (lua_istable(L, -1)) { luaL_loadbuffer(L, imagedata_lua, sizeof(imagedata_lua), "ImageData.lua"); lua_pushvalue(L, -2); lua_pushlightuserdata(L, &ffifuncs); lua_call(L, 2, 0); } // Pop the metatable. lua_pop(L, 1); return ret; } } // image } // love