/** * Copyright (c) 2006-2024 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ // LOVE #include "common/config.h" #include "System.h" #if defined(LOVE_IOS) #include "common/ios.h" #elif defined(LOVE_ANDROID) #include "common/android.h" #endif namespace love { namespace system { System::System(const char *name) : Module(M_SYSTEM, name) { } const char *System::getOS() { #if defined(LOVE_MACOS) return "OS X"; #elif defined(LOVE_IOS) return "iOS"; #elif defined(LOVE_WINDOWS_UWP) return "UWP"; #elif defined(LOVE_WINDOWS) return "Windows"; #elif defined(LOVE_ANDROID) return "Android"; #elif defined(LOVE_LINUX) return "Linux"; #else return "Unknown"; #endif } void System::vibrate(double seconds) const { #ifdef LOVE_ANDROID love::android::vibrate(seconds); #elif defined(LOVE_IOS) love::ios::vibrate(); #else LOVE_UNUSED(seconds); #endif } bool System::hasBackgroundMusic() const { #if defined(LOVE_ANDROID) return love::android::hasBackgroundMusic(); #elif defined(LOVE_IOS) return love::ios::hasBackgroundMusic(); #else return false; #endif } bool System::getConstant(const char *in, System::PowerState &out) { return powerStates.find(in, out); } bool System::getConstant(System::PowerState in, const char *&out) { return powerStates.find(in, out); } StringMap::Entry System::powerEntries[] = { {"unknown", System::POWER_UNKNOWN}, {"battery", System::POWER_BATTERY}, {"nobattery", System::POWER_NO_BATTERY}, {"charging", System::POWER_CHARGING}, {"charged", System::POWER_CHARGED}, }; StringMap System::powerStates(System::powerEntries, sizeof(System::powerEntries)); } // system } // love