/** * Copyright (c) 2006-2016 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "Graphics.h" #include "math/MathModule.h" #include "Polyline.h" namespace love { namespace graphics { static bool gammaCorrect = false; void setGammaCorrect(bool gammacorrect) { gammaCorrect = gammacorrect; } bool isGammaCorrect() { return gammaCorrect; } void gammaCorrectColor(Colorf &c) { if (isGammaCorrect()) { c.r = math::gammaToLinear(c.r); c.g = math::gammaToLinear(c.g); c.b = math::gammaToLinear(c.b); } } void unGammaCorrectColor(Colorf &c) { if (isGammaCorrect()) { c.r = math::linearToGamma(c.r); c.g = math::linearToGamma(c.g); c.b = math::linearToGamma(c.b); } } love::Type Graphics::type("graphics", &Module::type); Graphics::Graphics() : streamBufferState() , projectionMatrix() { transformStack.reserve(16); transformStack.push_back(Matrix4()); } Graphics::~Graphics() { delete streamBufferState.vb[0]; delete streamBufferState.vb[1]; delete streamBufferState.indexBuffer; } Graphics::StreamVertexData Graphics::requestStreamDraw(const StreamDrawRequest &req) { using namespace vertex; StreamBufferState &state = streamBufferState; bool shouldflush = false; bool shouldresize = false; if (req.primitiveMode != state.primitiveMode || req.formats[0] != state.formats[0] || req.formats[1] != state.formats[1] || ((req.indexMode != TriangleIndexMode::NONE) != (state.indexCount > 0)) || req.texture != state.texture) { shouldflush = true; } int totalvertices = state.vertexCount + req.vertexCount; if (totalvertices > LOVE_UINT16_MAX && req.indexMode != TriangleIndexMode::NONE) shouldflush = true; int reqIndexCount = getIndexCount(req.indexMode, req.vertexCount); size_t reqIndexSize = reqIndexCount * sizeof(uint16); size_t newdatasizes[2] = {0, 0}; size_t buffersizes[3] = {0, 0, 0}; for (int i = 0; i < 2; i++) { if (req.formats[i] != CommonFormat::NONE) { size_t stride = getFormatStride(req.formats[i]); size_t datasize = stride * totalvertices; size_t cursize = state.vb[i]->getSize(); if (datasize > cursize) { shouldflush = true; if (stride * req.vertexCount > cursize) { buffersizes[i] = std::max(datasize, cursize * 2); shouldresize = true; } } newdatasizes[i] = stride * req.vertexCount; } } { size_t datasize = (state.indexCount + reqIndexCount) * sizeof(uint16); size_t cursize = state.indexBuffer->getSize(); if (datasize > cursize) { shouldflush = true; if (reqIndexSize > cursize) { buffersizes[2] = std::max(datasize, cursize * 2); shouldresize = true; } } } if (shouldflush) { flushStreamDraws(); state.primitiveMode = req.primitiveMode; state.formats[0] = req.formats[0]; state.formats[1] = req.formats[1]; state.texture = req.texture; } if (shouldresize) { for (int i = 0; i < 2; i++) { if (state.vb[i]->getSize() < buffersizes[i]) state.vb[i]->setSize(buffersizes[i]); } if (state.indexBuffer->getSize() < buffersizes[2]) state.indexBuffer->setSize(buffersizes[2]); } if (req.indexMode != TriangleIndexMode::NONE) { uint16 *indices = (uint16 *) state.indexBuffer->getOffsetData(); fillIndices(req.indexMode, state.vertexCount, req.vertexCount, indices); state.indexBuffer->incrementOffset(reqIndexSize); } StreamVertexData d; d.stream[0] = state.vb[0]->getOffsetData(); d.stream[1] = state.vb[1]->getOffsetData(); state.vertexCount += req.vertexCount; state.indexCount += reqIndexCount; state.vb[0]->incrementOffset(newdatasizes[0]); state.vb[1]->incrementOffset(newdatasizes[1]); return d; } int Graphics::calculateEllipsePoints(float rx, float ry) const { int points = (int) sqrtf(((rx + ry) / 2.0f) * 20.0f * (float) pixelScaleStack.back()); return std::max(points, 8); } void Graphics::polyline(const float *coords, size_t count) { float halfwidth = getLineWidth() * 0.5f; LineJoin linejoin = getLineJoin(); LineStyle linestyle = getLineStyle(); float pixelsize = 1.0f / std::max((float) pixelScaleStack.back(), 0.000001f); if (linejoin == LINE_JOIN_NONE) { NoneJoinPolyline line; line.render(coords, count, halfwidth, pixelsize, linestyle == LINE_SMOOTH); line.draw(this); } else if (linejoin == LINE_JOIN_BEVEL) { BevelJoinPolyline line; line.render(coords, count, halfwidth, pixelsize, linestyle == LINE_SMOOTH); line.draw(this); } else if (linejoin == LINE_JOIN_MITER) { MiterJoinPolyline line; line.render(coords, count, halfwidth, pixelsize, linestyle == LINE_SMOOTH); line.draw(this); } } void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h) { float coords[] = {x,y, x,y+h, x+w,y+h, x+w,y, x,y}; polygon(mode, coords, 5 * 2); } void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry, int points) { if (rx == 0 || ry == 0) { rectangle(mode, x, y, w, h); return; } // Radius values that are more than half the rectangle's size aren't handled // correctly (for now)... if (w >= 0.02f) rx = std::min(rx, w / 2.0f - 0.01f); if (h >= 0.02f) ry = std::min(ry, h / 2.0f - 0.01f); points = std::max(points / 4, 1); const float half_pi = static_cast(LOVE_M_PI / 2); float angle_shift = half_pi / ((float) points + 1.0f); int num_coords = (points + 2) * 8; float *coords = getScratchBuffer(num_coords + 2); float phi = .0f; for (int i = 0; i <= points + 2; ++i, phi += angle_shift) { coords[2 * i + 0] = x + rx * (1 - cosf(phi)); coords[2 * i + 1] = y + ry * (1 - sinf(phi)); } phi = half_pi; for (int i = points + 2; i <= 2 * (points + 2); ++i, phi += angle_shift) { coords[2 * i + 0] = x + w - rx * (1 + cosf(phi)); coords[2 * i + 1] = y + ry * (1 - sinf(phi)); } phi = 2 * half_pi; for (int i = 2 * (points + 2); i <= 3 * (points + 2); ++i, phi += angle_shift) { coords[2 * i + 0] = x + w - rx * (1 + cosf(phi)); coords[2 * i + 1] = y + h - ry * (1 + sinf(phi)); } phi = 3 * half_pi; for (int i = 3 * (points + 2); i <= 4 * (points + 2); ++i, phi += angle_shift) { coords[2 * i + 0] = x + rx * (1 - cosf(phi)); coords[2 * i + 1] = y + h - ry * (1 + sinf(phi)); } coords[num_coords + 0] = coords[0]; coords[num_coords + 1] = coords[1]; polygon(mode, coords, num_coords + 2); } void Graphics::rectangle(DrawMode mode, float x, float y, float w, float h, float rx, float ry) { rectangle(mode, x, y, w, h, rx, ry, calculateEllipsePoints(rx, ry)); } void Graphics::circle(DrawMode mode, float x, float y, float radius, int points) { ellipse(mode, x, y, radius, radius, points); } void Graphics::circle(DrawMode mode, float x, float y, float radius) { ellipse(mode, x, y, radius, radius); } void Graphics::ellipse(DrawMode mode, float x, float y, float a, float b, int points) { float two_pi = (float) (LOVE_M_PI * 2); if (points <= 0) points = 1; float angle_shift = (two_pi / points); float phi = .0f; float *coords = getScratchBuffer(2 * (points + 1)); for (int i = 0; i < points; ++i, phi += angle_shift) { coords[2*i+0] = x + a * cosf(phi); coords[2*i+1] = y + b * sinf(phi); } coords[2*points+0] = coords[0]; coords[2*points+1] = coords[1]; polygon(mode, coords, (points + 1) * 2); } void Graphics::ellipse(DrawMode mode, float x, float y, float a, float b) { ellipse(mode, x, y, a, b, calculateEllipsePoints(a, b)); } void Graphics::arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2, int points) { // Nothing to display with no points or equal angles. (Or is there with line mode?) if (points <= 0 || angle1 == angle2) return; // Oh, you want to draw a circle? if (fabs(angle1 - angle2) >= 2.0f * (float) LOVE_M_PI) { circle(drawmode, x, y, radius, points); return; } float angle_shift = (angle2 - angle1) / points; // Bail on precision issues. if (angle_shift == 0.0) return; // Prevent the connecting line from being drawn if a closed line arc has a // small angle. Avoids some visual issues when connected lines are at sharp // angles, due to the miter line join drawing code. if (drawmode == DRAW_LINE && arcmode == ARC_CLOSED && fabsf(angle1 - angle2) < LOVE_TORAD(4)) arcmode = ARC_OPEN; // Quick fix for the last part of a filled open arc not being drawn (because // polygon(DRAW_FILL, ...) doesn't work without a closed loop of vertices.) if (drawmode == DRAW_FILL && arcmode == ARC_OPEN) arcmode = ARC_CLOSED; float phi = angle1; float *coords = nullptr; int num_coords = 0; const auto createPoints = [&](float *coordinates) { for (int i = 0; i <= points; ++i, phi += angle_shift) { coordinates[2 * i + 0] = x + radius * cosf(phi); coordinates[2 * i + 1] = y + radius * sinf(phi); } }; if (arcmode == ARC_PIE) { num_coords = (points + 3) * 2; coords = getScratchBuffer(num_coords); coords[0] = coords[num_coords - 2] = x; coords[1] = coords[num_coords - 1] = y; createPoints(coords + 2); } else if (arcmode == ARC_OPEN) { num_coords = (points + 1) * 2; coords = getScratchBuffer(num_coords); createPoints(coords); } else // ARC_CLOSED { num_coords = (points + 2) * 2; coords = getScratchBuffer(num_coords); createPoints(coords); // Connect the ends of the arc. coords[num_coords - 2] = coords[0]; coords[num_coords - 1] = coords[1]; } polygon(drawmode, coords, num_coords); } void Graphics::arc(DrawMode drawmode, ArcMode arcmode, float x, float y, float radius, float angle1, float angle2) { float points = (float) calculateEllipsePoints(radius, radius); // The amount of points is based on the fraction of the circle created by the arc. float angle = fabsf(angle1 - angle2); if (angle < 2.0f * (float) LOVE_M_PI) points *= angle / (2.0f * (float) LOVE_M_PI); arc(drawmode, arcmode, x, y, radius, angle1, angle2, (int) (points + 0.5f)); } /// @param mode the draw mode /// @param coords the coordinate array /// @param count the number of coordinates/size of the array void Graphics::polygon(DrawMode mode, const float *coords, size_t count) { // coords is an array of a closed loop of vertices, i.e. // coords[count-2] = coords[0], coords[count-1] = coords[1] if (mode == DRAW_LINE) { polyline(coords, count); } else { StreamDrawRequest req; req.formats[0] = vertex::CommonFormat::XYf; req.formats[1] = vertex::CommonFormat::RGBAub; req.indexMode = vertex::TriangleIndexMode::FAN; req.vertexCount = (int)count/2 - 1; StreamVertexData data = requestStreamDraw(req); const Matrix4 &t = getTransform(); t.transform((Vector *) data.stream[0], (const Vector *) coords, req.vertexCount); Color c = toColor(getColor()); Color *colordata = (Color *) data.stream[1]; for (int i = 0; i < req.vertexCount; i++) colordata[i] = c; } } const Matrix4 &Graphics::getTransform() const { return transformStack.back(); } const Matrix4 &Graphics::getProjection() const { return projectionMatrix; } void Graphics::pushTransform() { transformStack.push_back(transformStack.back()); } void Graphics::pushIdentityTransform() { transformStack.push_back(Matrix4()); } void Graphics::popTransform() { transformStack.pop_back(); } bool Graphics::getConstant(const char *in, DrawMode &out) { return drawModes.find(in, out); } bool Graphics::getConstant(DrawMode in, const char *&out) { return drawModes.find(in, out); } bool Graphics::getConstant(const char *in, ArcMode &out) { return arcModes.find(in, out); } bool Graphics::getConstant(ArcMode in, const char *&out) { return arcModes.find(in, out); } bool Graphics::getConstant(const char *in, BlendMode &out) { return blendModes.find(in, out); } bool Graphics::getConstant(BlendMode in, const char *&out) { return blendModes.find(in, out); } bool Graphics::getConstant(const char *in, BlendAlpha &out) { return blendAlphaModes.find(in, out); } bool Graphics::getConstant(BlendAlpha in, const char *&out) { return blendAlphaModes.find(in, out); } bool Graphics::getConstant(const char *in, LineStyle &out) { return lineStyles.find(in, out); } bool Graphics::getConstant(LineStyle in, const char *&out) { return lineStyles.find(in, out); } bool Graphics::getConstant(const char *in, LineJoin &out) { return lineJoins.find(in, out); } bool Graphics::getConstant(LineJoin in, const char *&out) { return lineJoins.find(in, out); } bool Graphics::getConstant(const char *in, StencilAction &out) { return stencilActions.find(in, out); } bool Graphics::getConstant(StencilAction in, const char *&out) { return stencilActions.find(in, out); } bool Graphics::getConstant(const char *in, CompareMode &out) { return compareModes.find(in, out); } bool Graphics::getConstant(CompareMode in, const char *&out) { return compareModes.find(in, out); } bool Graphics::getConstant(const char *in, Feature &out) { return features.find(in, out); } bool Graphics::getConstant(Feature in, const char *&out) { return features.find(in, out); } bool Graphics::getConstant(const char *in, SystemLimit &out) { return systemLimits.find(in, out); } bool Graphics::getConstant(SystemLimit in, const char *&out) { return systemLimits.find(in, out); } bool Graphics::getConstant(const char *in, StackType &out) { return stackTypes.find(in, out); } bool Graphics::getConstant(StackType in, const char *&out) { return stackTypes.find(in, out); } StringMap::Entry Graphics::drawModeEntries[] = { { "line", DRAW_LINE }, { "fill", DRAW_FILL }, }; StringMap Graphics::drawModes(Graphics::drawModeEntries, sizeof(Graphics::drawModeEntries)); StringMap::Entry Graphics::arcModeEntries[] = { { "open", ARC_OPEN }, { "closed", ARC_CLOSED }, { "pie", ARC_PIE }, }; StringMap Graphics::arcModes(Graphics::arcModeEntries, sizeof(Graphics::arcModeEntries)); StringMap::Entry Graphics::blendModeEntries[] = { { "alpha", BLEND_ALPHA }, { "add", BLEND_ADD }, { "subtract", BLEND_SUBTRACT }, { "multiply", BLEND_MULTIPLY }, { "lighten", BLEND_LIGHTEN }, { "darken", BLEND_DARKEN }, { "screen", BLEND_SCREEN }, { "replace", BLEND_REPLACE }, }; StringMap Graphics::blendModes(Graphics::blendModeEntries, sizeof(Graphics::blendModeEntries)); StringMap::Entry Graphics::blendAlphaEntries[] = { { "alphamultiply", BLENDALPHA_MULTIPLY }, { "premultiplied", BLENDALPHA_PREMULTIPLIED }, }; StringMap Graphics::blendAlphaModes(Graphics::blendAlphaEntries, sizeof(Graphics::blendAlphaEntries)); StringMap::Entry Graphics::lineStyleEntries[] = { { "smooth", LINE_SMOOTH }, { "rough", LINE_ROUGH } }; StringMap Graphics::lineStyles(Graphics::lineStyleEntries, sizeof(Graphics::lineStyleEntries)); StringMap::Entry Graphics::lineJoinEntries[] = { { "none", LINE_JOIN_NONE }, { "miter", LINE_JOIN_MITER }, { "bevel", LINE_JOIN_BEVEL } }; StringMap Graphics::lineJoins(Graphics::lineJoinEntries, sizeof(Graphics::lineJoinEntries)); StringMap::Entry Graphics::stencilActionEntries[] = { { "replace", STENCIL_REPLACE }, { "increment", STENCIL_INCREMENT }, { "decrement", STENCIL_DECREMENT }, { "incrementwrap", STENCIL_INCREMENT_WRAP }, { "decrementwrap", STENCIL_DECREMENT_WRAP }, { "invert", STENCIL_INVERT }, }; StringMap Graphics::stencilActions(Graphics::stencilActionEntries, sizeof(Graphics::stencilActionEntries)); StringMap::Entry Graphics::compareModeEntries[] = { { "less", COMPARE_LESS }, { "lequal", COMPARE_LEQUAL }, { "equal", COMPARE_EQUAL }, { "gequal", COMPARE_GEQUAL }, { "greater", COMPARE_GREATER }, { "notequal", COMPARE_NOTEQUAL }, { "always", COMPARE_ALWAYS }, }; StringMap Graphics::compareModes(Graphics::compareModeEntries, sizeof(Graphics::compareModeEntries)); StringMap::Entry Graphics::featureEntries[] = { { "multicanvasformats", FEATURE_MULTI_CANVAS_FORMATS }, { "clampzero", FEATURE_CLAMP_ZERO }, { "lighten", FEATURE_LIGHTEN }, { "fullnpot", FEATURE_FULL_NPOT }, { "pixelshaderhighp", FEATURE_PIXEL_SHADER_HIGHP }, }; StringMap Graphics::features(Graphics::featureEntries, sizeof(Graphics::featureEntries)); StringMap::Entry Graphics::systemLimitEntries[] = { { "pointsize", LIMIT_POINT_SIZE }, { "texturesize", LIMIT_TEXTURE_SIZE }, { "multicanvas", LIMIT_MULTI_CANVAS }, { "canvasmsaa", LIMIT_CANVAS_MSAA }, { "anisotropy", LIMIT_ANISOTROPY }, }; StringMap Graphics::systemLimits(Graphics::systemLimitEntries, sizeof(Graphics::systemLimitEntries)); StringMap::Entry Graphics::stackTypeEntries[] = { { "all", STACK_ALL }, { "transform", STACK_TRANSFORM }, }; StringMap Graphics::stackTypes(Graphics::stackTypeEntries, sizeof(Graphics::stackTypeEntries)); } // graphics } // love