/** * Copyright (c) 2006-2014 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "Texture.h" namespace love { namespace graphics { Texture::Filter Texture::defaultFilter; Texture::Filter::Filter() : min(FILTER_LINEAR) , mag(FILTER_LINEAR) , mipmap(FILTER_NONE) , anisotropy(1.0f) { } Texture::Wrap::Wrap() : s(WRAP_CLAMP) , t(WRAP_CLAMP) { } Texture::Texture() : width(0) , height(0) , filter(getDefaultFilter()) , wrap() , vertices() { } Texture::~Texture() { } int Texture::getWidth() const { return width; } int Texture::getHeight() const { return height; } const Texture::Filter &Texture::getFilter() const { return filter; } const Texture::Wrap &Texture::getWrap() const { return wrap; } const Vertex *Texture::getVertices() const { return vertices; } void Texture::setDefaultFilter(const Filter &f) { defaultFilter = f; } const Texture::Filter &Texture::getDefaultFilter() { return defaultFilter; } bool Texture::getConstant(const char *in, FilterMode &out) { return filterModes.find(in, out); } bool Texture::getConstant(FilterMode in, const char *&out) { return filterModes.find(in, out); } bool Texture::getConstant(const char *in, WrapMode &out) { return wrapModes.find(in, out); } bool Texture::getConstant(WrapMode in, const char *&out) { return wrapModes.find(in, out); } bool Texture::getConstant(const char *in, Format &out) { return formats.find(in, out); } bool Texture::getConstant(Format in, const char *&out) { return formats.find(in, out); } StringMap::Entry Texture::filterModeEntries[] = { { "linear", Texture::FILTER_LINEAR }, { "nearest", Texture::FILTER_NEAREST }, }; StringMap Texture::filterModes(Texture::filterModeEntries, sizeof(Texture::filterModeEntries)); StringMap::Entry Texture::wrapModeEntries[] = { { "clamp", Texture::WRAP_CLAMP }, { "repeat", Texture::WRAP_REPEAT }, }; StringMap Texture::wrapModes(Texture::wrapModeEntries, sizeof(Texture::wrapModeEntries)); StringMap::Entry Texture::formatEntries[] = { {"normal", Texture::FORMAT_NORMAL}, {"hdr", Texture::FORMAT_HDR}, {"srgb", Texture::FORMAT_SRGB}, }; StringMap Texture::formats(Texture::formatEntries, sizeof(Texture::formatEntries)); } // graphics } // love