/** * Copyright (c) 2006-2022 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ // LOVE #include "wrap_System.h" #include "sdl/System.h" namespace love { namespace system { #define instance() (Module::getInstance(Module::M_SYSTEM)) int w_getOS(lua_State *L) { luax_pushstring(L, instance()->getOS()); return 1; } int w_getProcessorCount(lua_State *L) { lua_pushinteger(L, instance()->getProcessorCount()); return 1; } int w_setClipboardText(lua_State *L) { const char *text = luaL_checkstring(L, 1); luax_catchexcept(L, [&]() { instance()->setClipboardText(text); }); return 0; } int w_getClipboardText(lua_State *L) { std::string text; luax_catchexcept(L, [&]() { text = instance()->getClipboardText(); }); luax_pushstring(L, text); return 1; } int w_getPowerInfo(lua_State *L) { int seconds = -1, percent = -1; const char *str; System::PowerState state = instance()->getPowerInfo(seconds, percent); if (!System::getConstant(state, str)) str = "unknown"; lua_pushstring(L, str); if (percent >= 0) lua_pushinteger(L, percent); else lua_pushnil(L); if (seconds >= 0) lua_pushinteger(L, seconds); else lua_pushnil(L); return 3; } int w_openURL(lua_State *L) { std::string url = luax_checkstring(L, 1); luax_pushboolean(L, instance()->openURL(url)); return 1; } int w_vibrate(lua_State *L) { double seconds = luaL_optnumber(L, 1, 0.5); instance()->vibrate(seconds); return 0; } int w_hasBackgroundMusic(lua_State *L) { lua_pushboolean(L, instance()->hasBackgroundMusic()); return 1; } int w_getPreferredLocales(lua_State* L) { int i = 1; std::vector locales = instance()->getPreferredLocales(); lua_createtable(L, locales.size(), 0); for (const std::string& str: locales) { luax_pushstring(L, str); lua_rawseti(L, -2, i++); } return 1; } static const luaL_Reg functions[] = { { "getOS", w_getOS }, { "getProcessorCount", w_getProcessorCount }, { "setClipboardText", w_setClipboardText }, { "getClipboardText", w_getClipboardText }, { "getPowerInfo", w_getPowerInfo }, { "openURL", w_openURL }, { "vibrate", w_vibrate }, { "hasBackgroundMusic", w_hasBackgroundMusic }, { "getPreferredLocales", w_getPreferredLocales }, { 0, 0 } }; extern "C" int luaopen_love_system(lua_State *L) { System *instance = instance(); if (instance == nullptr) { instance = new love::system::sdl::System(); } else instance->retain(); WrappedModule w; w.module = instance; w.name = "system"; w.type = &Module::type; w.functions = functions; w.types = nullptr; return luax_register_module(L, w); } } // system } // love