/** * Copyright (c) 2006-2016 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ // LOVE #include "common/config.h" #include "wrap_Font.h" #include "wrap_Text.h" // C++ #include namespace love { namespace graphics { namespace opengl { Font *luax_checkfont(lua_State *L, int idx) { return luax_checktype(L, idx); } int w_Font_getHeight(lua_State *L) { Font *t = luax_checkfont(L, 1); lua_pushnumber(L, t->getHeight()); return 1; } int w_Font_getWidth(lua_State *L) { Font *t = luax_checkfont(L, 1); const char *str = luaL_checkstring(L, 2); luax_catchexcept(L, [&](){ lua_pushinteger(L, t->getWidth(str)); }); return 1; } int w_Font_getWrap(lua_State *L) { Font *t = luax_checkfont(L, 1); std::vector text; luax_checkcoloredstring(L, 2, text); float wrap = (float) luaL_checknumber(L, 3); int max_width = 0; std::vector lines; std::vector widths; luax_catchexcept(L, [&]() { t->getWrap(text, wrap, lines, &widths); }); for (int width : widths) max_width = std::max(max_width, width); lua_pushinteger(L, max_width); lua_createtable(L, (int) lines.size(), 0); for (int i = 0; i < (int) lines.size(); i++) { lua_pushstring(L, lines[i].c_str()); lua_rawseti(L, -2, i + 1); } return 2; } int w_Font_setLineHeight(lua_State *L) { Font *t = luax_checkfont(L, 1); float h = (float)luaL_checknumber(L, 2); t->setLineHeight(h); return 0; } int w_Font_getLineHeight(lua_State *L) { Font *t = luax_checkfont(L, 1); lua_pushnumber(L, t->getLineHeight()); return 1; } int w_Font_setFilter(lua_State *L) { Font *t = luax_checkfont(L, 1); Texture::Filter f = t->getFilter(); const char *minstr = luaL_checkstring(L, 2); const char *magstr = luaL_optstring(L, 3, minstr); if (!Texture::getConstant(minstr, f.min)) return luaL_error(L, "Invalid filter mode: %s", minstr); if (!Texture::getConstant(magstr, f.mag)) return luaL_error(L, "Invalid filter mode: %s", magstr); f.anisotropy = (float) luaL_optnumber(L, 4, 1.0); luax_catchexcept(L, [&](){ t->setFilter(f); }); return 0; } int w_Font_getFilter(lua_State *L) { Font *t = luax_checkfont(L, 1); const Texture::Filter f = t->getFilter(); const char *minstr; const char *magstr; Texture::getConstant(f.min, minstr); Texture::getConstant(f.mag, magstr); lua_pushstring(L, minstr); lua_pushstring(L, magstr); lua_pushnumber(L, f.anisotropy); return 3; } int w_Font_getAscent(lua_State *L) { Font *t = luax_checkfont(L, 1); lua_pushnumber(L, t->getAscent()); return 1; } int w_Font_getDescent(lua_State *L) { Font *t = luax_checkfont(L, 1); lua_pushnumber(L, t->getDescent()); return 1; } int w_Font_getBaseline(lua_State *L) { Font *t = luax_checkfont(L, 1); lua_pushnumber(L, t->getBaseline()); return 1; } int w_Font_hasGlyphs(lua_State *L) { Font *t = luax_checkfont(L, 1); bool hasglyph = false; int count = std::max(lua_gettop(L) - 1, 1); luax_catchexcept(L, [&]() { for (int i = 2; i < count + 2; i++) { if (lua_type(L, i) == LUA_TSTRING) hasglyph = t->hasGlyphs(luax_checkstring(L, i)); else hasglyph = t->hasGlyph((uint32) luaL_checknumber(L, i)); if (!hasglyph) break; } }); luax_pushboolean(L, hasglyph); return 1; } int w_Font_setFallbacks(lua_State *L) { Font *t = luax_checkfont(L, 1); std::vector fallbacks; for (int i = 2; i <= lua_gettop(L); i++) fallbacks.push_back(luax_checkfont(L, i)); luax_catchexcept(L, [&](){ t->setFallbacks(fallbacks); }); return 0; } static const luaL_Reg w_Font_functions[] = { { "getHeight", w_Font_getHeight }, { "getWidth", w_Font_getWidth }, { "getWrap", w_Font_getWrap }, { "setLineHeight", w_Font_setLineHeight }, { "getLineHeight", w_Font_getLineHeight }, { "setFilter", w_Font_setFilter }, { "getFilter", w_Font_getFilter }, { "getAscent", w_Font_getAscent }, { "getDescent", w_Font_getDescent }, { "getBaseline", w_Font_getBaseline }, { "hasGlyphs", w_Font_hasGlyphs }, { "setFallbacks", w_Font_setFallbacks }, { 0, 0 } }; extern "C" int luaopen_font(lua_State *L) { return luax_register_type(L, Font::type, "Font", w_Font_functions, nullptr); } } // opengl } // graphics } // love