/** * Copyright (c) 2006-2016 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_Texture.h" namespace love { namespace graphics { Texture *luax_checktexture(lua_State *L, int idx) { return luax_checktype(L, idx); } int w_Texture_getWidth(lua_State *L) { Texture *t = luax_checktexture(L, 1); lua_pushnumber(L, t->getWidth()); return 1; } int w_Texture_getHeight(lua_State *L) { Texture *t = luax_checktexture(L, 1); lua_pushnumber(L, t->getHeight()); return 1; } int w_Texture_getDimensions(lua_State *L) { Texture *t = luax_checktexture(L, 1); lua_pushnumber(L, t->getWidth()); lua_pushnumber(L, t->getHeight()); return 2; } int w_Texture_setFilter(lua_State *L) { Texture *t = luax_checktexture(L, 1); Texture::Filter f = t->getFilter(); const char *minstr = luaL_checkstring(L, 2); const char *magstr = luaL_optstring(L, 3, minstr); if (!Texture::getConstant(minstr, f.min)) return luaL_error(L, "Invalid filter mode: %s", minstr); if (!Texture::getConstant(magstr, f.mag)) return luaL_error(L, "Invalid filter mode: %s", magstr); f.anisotropy = (float) luaL_optnumber(L, 4, 1.0); luax_catchexcept(L, [&](){ t->setFilter(f); }); return 0; } int w_Texture_getFilter(lua_State *L) { Texture *t = luax_checktexture(L, 1); const Texture::Filter f = t->getFilter(); const char *minstr = nullptr; const char *magstr = nullptr; if (!Texture::getConstant(f.min, minstr)) return luaL_error(L, "Unknown filter mode."); if (!Texture::getConstant(f.mag, magstr)) return luaL_error(L, "Unknown filter mode."); lua_pushstring(L, minstr); lua_pushstring(L, magstr); lua_pushnumber(L, f.anisotropy); return 3; } int w_Texture_setWrap(lua_State *L) { Texture *t = luax_checktexture(L, 1); Texture::Wrap w; const char *sstr = luaL_checkstring(L, 2); const char *tstr = luaL_optstring(L, 3, sstr); if (!Texture::getConstant(sstr, w.s)) return luaL_error(L, "Invalid wrap mode: %s", sstr); if (!Texture::getConstant(tstr, w.t)) return luaL_error(L, "Invalid wrap mode, %s", tstr); luax_pushboolean(L, t->setWrap(w)); return 1; } int w_Texture_getWrap(lua_State *L) { Texture *t = luax_checktexture(L, 1); const Texture::Wrap w = t->getWrap(); const char *sstr = nullptr; const char *tstr = nullptr; if (!Texture::getConstant(w.s, sstr)) return luaL_error(L, "Unknown wrap mode."); if (!Texture::getConstant(w.t, tstr)) return luaL_error(L, "Unknown wrap mode."); lua_pushstring(L, sstr); lua_pushstring(L, tstr); return 2; } const luaL_Reg w_Texture_functions[] = { { "getWidth", w_Texture_getWidth }, { "getHeight", w_Texture_getHeight }, { "getDimensions", w_Texture_getDimensions }, { "setFilter", w_Texture_setFilter }, { "getFilter", w_Texture_getFilter }, { "setWrap", w_Texture_setWrap }, { "getWrap", w_Texture_getWrap }, { 0, 0 } }; extern "C" int luaopen_texture(lua_State *L) { return luax_register_type(L, Texture::type, "Texture", w_Texture_functions, nullptr); } } // graphics } // love