/** * Copyright (c) 2006-2010 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_LuaThread.h" namespace love { namespace thread { LuaThread *luax_checkthread(lua_State *L, int idx) { return luax_checktype(L, idx); } int w_Thread_start(lua_State *L) { LuaThread *t = luax_checkthread(L, 1); std::vector args; int nargs = lua_gettop(L) - 1; for (int i = 0; i < nargs; ++i) { args.push_back(Variant::fromLua(L, i+2)); if (args.back().getType() == Variant::UNKNOWN) { args.clear(); return luaL_argerror(L, i+2, "boolean, number, string, love type, or flat table expected"); } } luax_pushboolean(L, t->start(args)); return 1; } int w_Thread_wait(lua_State *L) { LuaThread *t = luax_checkthread(L, 1); t->wait(); return 0; } int w_Thread_getError(lua_State *L) { LuaThread *t = luax_checkthread(L, 1); std::string err = t->getError(); if (err.empty()) lua_pushnil(L); else luax_pushstring(L, err); return 1; } int w_Thread_isRunning(lua_State *L) { LuaThread *t = luax_checkthread(L, 1); luax_pushboolean(L, t->isRunning()); return 1; } static const luaL_Reg w_Thread_functions[] = { { "start", w_Thread_start }, { "wait", w_Thread_wait }, { "getError", w_Thread_getError }, { "isRunning", w_Thread_isRunning }, { 0, 0 } }; extern "C" int luaopen_thread(lua_State *L) { return luax_register_type(L, LuaThread::type, "Thread", w_Thread_functions, nullptr); } } // thread } // love