/** * Copyright (c) 2006-2011 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "Font.h" #include #include #include namespace love { namespace graphics { namespace opengl { Font::Font(love::font::Rasterizer * r, const Image::Filter& filter) : rasterizer(r), height(r->getHeight()), lineHeight(1), mSpacing(1) { type = FONT_UNKNOWN; love::font::GlyphData * gd; for(unsigned int i = 0; i < MAX_CHARS; i++) { gd = r->getGlyphData(i); widths[i] = gd->getWidth(); spacing[i] = gd->getAdvance(); bearingX[i] = gd->getBearingX(); bearingY[i] = gd->getBearingY(); if (type == FONT_UNKNOWN) type = (gd->getFormat() == love::font::GlyphData::FORMAT_LUMINANCE_ALPHA ? FONT_TRUETYPE : FONT_IMAGE); } } Font::~Font() { } float Font::getHeight() const { return static_cast(height); } void Font::print(std::string text, float x, float y, float angle, float sx, float sy) const { /*float dx = 0.0f; // spacing counter for newline handling glPushMatrix(); glTranslatef(ceil(x), ceil(y), 0.0f); glRotatef(LOVE_TODEG(angle), 0, 0, 1.0f); glScalef(sx, sy, 1.0f); for (unsigned int i = 0; i < text.size(); i++) { unsigned char g = (unsigned char)text[i]; if (g == '\n') { // wrap newline, but do not print it glTranslatef(-dx, floor(getHeight() * getLineHeight() + 0.5f), 0); dx = 0.0f; continue; } if (!glyphs[g]) g = 32; // space glPushMatrix(); // 1.25 is magic line height for true type fonts if (type == FONT_TRUETYPE) glTranslatef(0, floor(getHeight() / 1.25f + 0.5f), 0); glyphs[g]->draw(0, 0, 0, 1, 1, 0, 0); glPopMatrix(); glTranslatef(static_cast(spacing[g]), 0, 0); dx += spacing[g]; } glPopMatrix();*/ } void Font::print(char character, float x, float y) const { /*if (!glyphs[(int)character]) character = ' '; glPushMatrix(); glTranslatef(x, floor(y+getHeight() + 0.5f), 0.0f); glCallList(list+character); glPopMatrix();*/ } int Font::getWidth(const std::string & line) const { if(line.size() == 0) return 0; int temp = 0; for(unsigned int i = 0; i < line.size(); i++) { temp += static_cast((spacing[(int)line[i]] * mSpacing)); } return temp; } int Font::getWidth(const char * line) const { return this->getWidth(std::string(line)); } int Font::getWidth(const char character) const { return spacing[(int)character]; } int Font::getWrap(const std::string & line, float wrap, int * lines) const { if(line.size() == 0) return 0; int maxw = 0; int linen = 1; int temp = 0; std::string text; for(unsigned int i = 0; i < line.size(); i++) { if(temp > wrap && text.find(" ") != std::string::npos) { unsigned int space = text.find_last_of(' '); std::string tmp = text.substr(0, space); int w = getWidth(tmp); if(w > maxw) maxw = w; text = text.substr(space+1); temp = getWidth(text); linen++; } temp += static_cast((spacing[(int)line[i]] * mSpacing)); text += line[i]; } if(temp > maxw) maxw = temp; if(lines) *lines = linen; return maxw; } int Font::getWrap(const char * line, float wrap, int * lines) const { return getWrap(std::string(line), wrap, lines); } void Font::setLineHeight(float height) { this->lineHeight = height; } float Font::getLineHeight() const { return lineHeight; } void Font::setSpacing(float amount) { mSpacing = amount; } float Font::getSpacing() const { return mSpacing; } bool Font::loadVolatile() { /*// reload all glyphs for(unsigned int i = 0; i < MAX_CHARS; i++) { glyphs[i]->load(); glNewList(list + i, GL_COMPILE); glyphs[i]->draw(0, 0, 0, 1, 1, 0, 0); glEndList(); } return true;*/ } void Font::unloadVolatile() { /*// delete the glyphs glDeleteLists(list, MAX_CHARS);*/ } } // opengl } // graphics } // love