/** * Copyright (c) 2006-2010 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "wrap_Channel.h" namespace love { namespace thread { Channel *luax_checkchannel(lua_State *L, int idx) { return luax_checktype(L, idx); } int w_Channel_push(lua_State *L) { Channel *c = luax_checkchannel(L, 1); Variant var = Variant::fromLua(L, 2); if (var.getType() == Variant::UNKNOWN) return luaL_argerror(L, 2, "boolean, number, string, love type, or flat table expected"); uint64 id = c->push(var); lua_pushnumber(L, (lua_Number) id); return 1; } int w_Channel_supply(lua_State *L) { Channel *c = luax_checkchannel(L, 1); Variant var = Variant::fromLua(L, 2); if (var.getType() == Variant::UNKNOWN) return luaL_argerror(L, 2, "boolean, number, string, love type, or flat table expected"); c->supply(var); return 0; } int w_Channel_pop(lua_State *L) { Channel *c = luax_checkchannel(L, 1); Variant var; if (c->pop(&var)) var.toLua(L); else lua_pushnil(L); return 1; } int w_Channel_demand(lua_State *L) { Channel *c = luax_checkchannel(L, 1); Variant var; c->demand(&var); var.toLua(L); return 1; } int w_Channel_peek(lua_State *L) { Channel *c = luax_checkchannel(L, 1); Variant var; if (c->peek(&var)) var.toLua(L); else lua_pushnil(L); return 1; } int w_Channel_getCount(lua_State *L) { Channel *c = luax_checkchannel(L, 1); lua_pushnumber(L, c->getCount()); return 1; } int w_Channel_hasRead(lua_State *L) { Channel *c = luax_checkchannel(L, 1); uint64 id = (uint64) luaL_checknumber(L, 2); luax_pushboolean(L, c->hasRead(id)); return 1; } int w_Channel_clear(lua_State *L) { Channel *c = luax_checkchannel(L, 1); c->clear(); return 0; } int w_Channel_performAtomic(lua_State *L) { Channel *c = luax_checkchannel(L, 1); luaL_checktype(L, 2, LUA_TFUNCTION); // Pass this channel as an argument to the function. lua_pushvalue(L, 1); lua_insert(L, 3); c->lockMutex(); // call the function, passing the channel as the first argument and any // user-specified arguments after. int numargs = lua_gettop(L) - 2; int err = lua_pcall(L, numargs, LUA_MULTRET, 0); c->unlockMutex(); // Unfortunately, this eats the stack trace, too bad. if (err != 0) return lua_error(L); // The function and everything after it in the stack are eaten by the pcall, // leaving only the Channel argument. Everything else is a return value. return lua_gettop(L) - 1; } static const luaL_Reg w_Channel_functions[] = { { "push", w_Channel_push }, { "supply", w_Channel_supply }, { "pop", w_Channel_pop }, { "demand", w_Channel_demand }, { "peek", w_Channel_peek }, { "getCount", w_Channel_getCount }, { "hasRead", w_Channel_hasRead }, { "clear", w_Channel_clear }, { "performAtomic", w_Channel_performAtomic }, { 0, 0 } }; extern "C" int luaopen_channel(lua_State *L) { return luax_register_type(L, &Channel::type, w_Channel_functions, nullptr); } } // thread } // love