/** * Copyright (c) 2006-2011 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ // LOVE #include "wrap_Audio.h" #include "Audio.h" #include "audio/null/Audio.h" #include #include namespace love { namespace audio { extern Audio * instance; namespace openal { // List of functions to wrap. static const luaL_Reg functions[] = { { "getNumSources", w_getNumSources }, { "newSource1", w_newSource1 }, { "play", w_play }, { "stop", w_stop }, { "pause", w_pause }, { "resume", w_resume }, { "rewind", w_rewind }, { "setVolume", w_setVolume }, { "getVolume", w_getVolume }, { "setPosition", w_setPosition }, { "getPosition", w_getPosition }, { "setOrientation", w_setOrientation }, { "getOrientation", w_getOrientation }, { "setVelocity", w_setVelocity }, { "getVelocity", w_getVelocity }, /*{ "record", w_record }, { "getRecordedData", w_getRecordedData }, { "stopRecording", w_stopRecording },*/ { 0, 0 } }; static const lua_CFunction types[] = { luaopen_source, 0 }; int luaopen_love_audio_openal(lua_State * L) { if(instance == 0) { // Try OpenAL first. try { instance = new love::audio::openal::Audio(); } catch(love::Exception & e) { std::cout << e.what() << std::endl; } } else instance->retain(); if(instance == 0) { // Fall back to nullaudio. try { instance = new love::audio::null::Audio(); } catch(love::Exception & e) { std::cout << e.what() << std::endl; } } if(instance == 0) return luaL_error(L, "Could not open any audio module."); WrappedModule w; w.module = instance; w.name = "audio"; w.flags = MODULE_T; w.functions = functions; w.types = types; luax_register_module(L, w); if (luaL_loadbuffer(L, (const char *)audio_lua, sizeof(audio_lua), "audio.lua") == 0) lua_call(L, 0, 0); return 0; } } // openal } // audio } // love