/** * Copyright (c) 2006-2017 LOVE Development Team * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. **/ #include "Reference.h" namespace love { const char REFERENCE_TABLE_NAME[] = "love-references"; Reference::Reference() : pinnedL(nullptr) , idx(LUA_REFNIL) { } Reference::Reference(lua_State *L) : pinnedL(nullptr) , idx(LUA_REFNIL) { ref(L); } Reference::~Reference() { unref(); } void Reference::ref(lua_State *L) { unref(); // Previously created reference needs to be cleared pinnedL = luax_getpinnedthread(L); luax_insist(L, LUA_REGISTRYINDEX, REFERENCE_TABLE_NAME); lua_insert(L, -2); // Move reference table behind value. idx = luaL_ref(L, -2); lua_pop(L, 1); } void Reference::unref() { if (idx != LUA_REFNIL) { // We use a pinned thread/coroutine for the Lua state because we know it // hasn't been garbage collected and is valid, as long as the whole lua // state is still open. luax_insist(pinnedL, LUA_REGISTRYINDEX, REFERENCE_TABLE_NAME); luaL_unref(pinnedL, -1, idx); lua_pop(pinnedL, 1); idx = LUA_REFNIL; } } void Reference::push(lua_State *L) { if (idx != LUA_REFNIL) { luax_insist(L, LUA_REGISTRYINDEX, REFERENCE_TABLE_NAME); lua_rawgeti(L, -1, idx); lua_remove(L, -2); } else lua_pushnil(L); } } // love